Commit Graph
36 Commits
Author SHA1 Message Date
Gregory Campbell 755352009f Made collider box for cleaner fluid the same size as dirt collider box so both game objects are destroyed at the same time 2020-06-11 19:58:52 -04:00
Gregory Campbell e5abbbaa9f Updated one wipe sound and background music 2020-06-11 19:55:56 -04:00
Gregory Campbell 88ef12711f Changed cursor to a funny hand 2020-06-11 19:12:03 -04:00
Gregory Campbell de49dff656 Got a basic particle effect going for when spray is applied and when dirt is removed 2020-06-10 19:55:09 -04:00
Gregory Campbell 32c7f0c5f4 Added spray and wipe sounds for when dirt gets sprayed on and destroyed respectively 2020-06-10 19:24:54 -04:00
Gregory Campbell aa1525a7d5 Added background music to game and imported cleaning item sound effects 2020-06-10 18:57:41 -04:00
Gregory Campbell 96155b719a Added highscores and the display of the highscore at the top of the screen 2020-06-09 22:20:34 -04:00
Gregory Campbell 89eb76f613 Added text of the objective and instructions to the edge of the screen 2020-06-09 22:02:23 -04:00
Gregory Campbell edaec46741 Added some static UI emelents 2020-06-08 23:33:24 -04:00
Gregory Campbell 3b1ea3402b Halved the time since 60 seconds was way too long 2020-06-08 23:18:50 -04:00
Gregory Campbell b4e7f7080c Added a score and score title that display at the end of the game and fixed a few UI bugs that resulted from the game over status or restarting 2020-06-08 23:18:18 -04:00
Gregory Campbell 8ab5c5ade8 Add visible countdown UI 2020-06-08 21:25:50 -04:00
Gregory Campbell 3df68ebf20 Refactored and reworked mouse based triggers to remove some funky pickup/drop bugs for cleaning items 2020-06-07 14:15:27 -04:00
Gregory Campbell e1965d4024 Implemented a restart button that starts the game over completely and moved all mouse input based checks to the update function 2020-06-07 14:02:03 -04:00
Gregory Campbell 33e79d91c5 Removed the removal of a cleaner item from players hand when a new object is spawned in 2020-06-07 13:16:58 -04:00
Gregory Campbell 8ca92ec70e Updated game over state so all unnecessary objects get destroyed or disabled and all moveable items are non-clickable and fixed bug that reset timer after it passed 60 seconds 2020-06-07 13:12:56 -04:00
Gregory Campbell 0002b239fc Implemented basic 60 second timer and game over state 2020-06-07 12:42:36 -04:00
Gregory Campbell 12d81dc324 Updated cleaner fuild spray sprite so it doesnt look like an elephants anymore 2020-06-06 19:54:29 -04:00
Gregory Campbell 48509a8626 Added randomized sprite flipping to instantiation of objects and dirt/fluid sprites 2020-06-06 19:44:55 -04:00
Gregory Campbell 7b24642fe4 Added more objects to be cleaned 2020-06-06 19:26:59 -04:00
Gregory Campbell a47832d6cf Replaced the gem with its old sprite and fine tuned the dirt placement since it still produced a few placements with the old sprite 2020-06-05 14:55:28 -04:00
Gregory Campbell fd0aa415da Reworked collision detection so it doesn't break if the mouse moves too fast and cleaning items don't sproadically shake when collision gets funky 2020-06-05 14:49:25 -04:00
Gregory Campbell b51124c1b4 Re-implemented dirt overlap 2020-06-05 14:35:07 -04:00
Gregory Campbell 7ecba67fc9 Implemented proper dirt placement so the dirt is always placed on the object (dirt also never overlaps now) 2020-06-05 14:31:19 -04:00
Gregory Campbell 69b803abb3 Added a new object spawning after completion of the current object and items returning to their original position when dropped 2020-06-03 20:20:12 -04:00
Gregory Campbell b51a31b643 Added the need for multiple wipes to rid dirt and spray while also fading the dirt and spray texture with each wipe 2020-06-03 18:27:09 -04:00
Gregory Campbell eea7c91968 Completely fixed pick up issues with spray bottle 2020-06-02 20:45:42 -04:00
Gregory Campbell fa40a54794 Fixed some collision issues with the gem and pick up issues with the spray bottle 2020-06-02 20:42:40 -04:00
Gregory Campbell c6681f9555 Added more variety to object generation 2020-06-02 20:30:03 -04:00
Gregory Campbell 6f9eae4693 Implemented end game/level trigger 2020-06-02 20:17:51 -04:00
Gregory Campbell e339c334a3 Proper spraying and wiping of polish objects implemented 2020-06-02 20:11:26 -04:00
Gregory Campbell 6ce00f5f25 Implemented small dirt sprites to randomly generate on the object 2020-06-02 19:41:24 -04:00
Gregory Campbell 82434fa6c2 Got a very basic polish implementation working 2020-06-01 20:59:48 -04:00
Gregory Campbell a14c816430 Player is now able to pick up and drop the rag and the spray bottle 2020-06-01 20:10:18 -04:00
Gregory Campbell 104e6a0cb1 Added Dirt and Cleaner Fluid sprites as well as sprite layering 2020-06-01 18:50:52 -04:00
Gregory Campbell da3813896a Initial commit. 2020-06-01 18:16:34 -04:00