Add visible countdown UI

This commit is contained in:
Gregory Campbell
2020-06-08 21:25:50 -04:00
parent 3df68ebf20
commit 8ab5c5ade8
12 changed files with 650 additions and 2 deletions
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameScript : MonoBehaviour
{
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public GameObject Object;
public GameObject Dirt;
public GameObject Restart;
public Text Countdown;
public Sprite[] ObjectSprites;
private bool clicked = false;
@@ -84,6 +86,8 @@ public class GameScript : MonoBehaviour
timer += Time.deltaTime;
float seconds = timeLimit - timer;
int convert = (int)seconds;
Countdown.text = convert.ToString();
Vector3 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector2 mousePos2D = new Vector2(mousePos.x, mousePos.y);
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