Implemented a restart button that starts the game over completely and moved all mouse input based checks to the update function
This commit is contained in:
@@ -360,7 +360,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1425971015}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.07614236, y: 0.02538085, z: 0}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
@@ -397,6 +397,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
Object: {fileID: 317481903}
|
||||
Dirt: {fileID: 5810670192936853663, guid: 6c319566e78e59d4b848e83cbf6cb8c5, type: 3}
|
||||
Restart: {fileID: 2120053446}
|
||||
ObjectSprites:
|
||||
- {fileID: 21300000, guid: f86f46202b4377743b719984d5bb8396, type: 3}
|
||||
- {fileID: 21300000, guid: bf9a4d7870709424d95eaad944a6363b, type: 3}
|
||||
@@ -829,3 +830,111 @@ Rigidbody2D:
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 1
|
||||
m_Constraints: 0
|
||||
--- !u!1 &2120053446
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2120053449}
|
||||
- component: {fileID: 2120053448}
|
||||
- component: {fileID: 2120053447}
|
||||
m_Layer: 0
|
||||
m_Name: Restart
|
||||
m_TagString: Restart
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!61 &2120053447
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2120053446}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 5.12, y: 2.56}
|
||||
newSize: {x: 5.12, y: 2.56}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 5.12, y: 2.56}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!212 &2120053448
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2120053446}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -125711741
|
||||
m_SortingLayer: 2
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 37bbc33a2db94e3488a80d2998d18e82, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 5.12, y: 2.56}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &2120053449
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2120053446}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
||||
@@ -7,9 +7,9 @@ public class GameScript : MonoBehaviour
|
||||
|
||||
public GameObject Object;
|
||||
public GameObject Dirt;
|
||||
public GameObject Restart;
|
||||
public Sprite[] ObjectSprites;
|
||||
|
||||
private bool clickDown = false;
|
||||
private bool clicked = false;
|
||||
private bool gameOver = false;
|
||||
private int objectsPolished = 0;
|
||||
@@ -28,32 +28,29 @@ public class GameScript : MonoBehaviour
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
clickDown = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
|
||||
timer += Time.deltaTime;
|
||||
float seconds = timeLimit - timer;
|
||||
|
||||
//Debug.Log((int)seconds);
|
||||
|
||||
Vector3 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
Vector2 mousePos2D = new Vector2(mousePos.x, mousePos.y);
|
||||
|
||||
if (clickDown)
|
||||
{
|
||||
|
||||
clickDown = false;
|
||||
|
||||
RaycastHit2D hit = Physics2D.Raycast(mousePos2D, Vector2.zero);
|
||||
Vector3 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
Vector2 mousePos2D = new Vector2(mousePos.x, mousePos.y);
|
||||
RaycastHit2D hit = Physics2D.Raycast(mousePos2D, Vector2.zero);
|
||||
|
||||
if (hit.collider != null)
|
||||
{
|
||||
|
||||
if(hit.collider.gameObject.tag == "Restart" && gameOver)
|
||||
{
|
||||
|
||||
Restart.SetActive(false);
|
||||
Object.SetActive(true);
|
||||
Setup();
|
||||
gameOver = false;
|
||||
timer = 0.0f;
|
||||
objectsPolished = 0;
|
||||
|
||||
}
|
||||
|
||||
if (hit.collider.gameObject.tag == "Item" && !clicked && !gameOver)
|
||||
{
|
||||
pickedUpItem = hit.collider.gameObject;
|
||||
@@ -82,6 +79,21 @@ public class GameScript : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
|
||||
timer += Time.deltaTime;
|
||||
float seconds = timeLimit - timer;
|
||||
|
||||
Vector3 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
Vector2 mousePos2D = new Vector2(mousePos.x, mousePos.y);
|
||||
|
||||
//Debug.Log((int)seconds);
|
||||
|
||||
if(clicked)
|
||||
{
|
||||
pickedUpItem.transform.position = mousePos2D;
|
||||
@@ -110,6 +122,8 @@ public class GameScript : MonoBehaviour
|
||||
GameObject[] leftovers = GameObject.FindGameObjectsWithTag("Dirt");
|
||||
foreach(GameObject residue in leftovers)
|
||||
GameObject.Destroy(residue);
|
||||
|
||||
Restart.SetActive(true);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
@@ -0,0 +1,92 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37bbc33a2db94e3488a80d2998d18e82
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 240c241852845174b83fa5c770c325dc
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user