This website requires JavaScript.
Explore
Help
Sign In
gjcampbell
/
ICDBWTMAG2020
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
fd0aa415dab25cda4998c0aaa159a829e86fd6e9
ICDBWTMAG2020
/
Assets
T
History
Gregory Campbell
fd0aa415da
Reworked collision detection so it doesn't break if the mouse moves too fast and cleaning items don't sproadically shake when collision gets funky
2020-06-05 14:49:25 -04:00
..
Prefabs
Reworked collision detection so it doesn't break if the mouse moves too fast and cleaning items don't sproadically shake when collision gets funky
2020-06-05 14:49:25 -04:00
Scenes
Reworked collision detection so it doesn't break if the mouse moves too fast and cleaning items don't sproadically shake when collision gets funky
2020-06-05 14:49:25 -04:00
Scripts
Reworked collision detection so it doesn't break if the mouse moves too fast and cleaning items don't sproadically shake when collision gets funky
2020-06-05 14:49:25 -04:00
Textures
Added the need for multiple wipes to rid dirt and spray while also fading the dirt and spray texture with each wipe
2020-06-03 18:27:09 -04:00
Prefabs.meta
Implemented small dirt sprites to randomly generate on the object
2020-06-02 19:41:24 -04:00
Scenes.meta
Initial commit.
2020-06-01 18:16:34 -04:00
Scripts.meta
Initial commit.
2020-06-01 18:16:34 -04:00
Textures.meta
Initial commit.
2020-06-01 18:16:34 -04:00