Commit Graph
143 Commits
Author SHA1 Message Date
Gregory Campbell 49fe66a05d Set game selection mode so the player has to beat the full tutorial in order to unlock endless and challenge mode 2020-07-31 19:16:21 -04:00
Gregory Campbell 27bcbf4db9 Got rid of tiny pixel in victory texture 2020-07-31 16:45:33 -04:00
Gregory Campbell 3cc8f5bc54 Implemented a tutorial mode that properly teaches the player every necessary aspect of the game that is needed to understand the basic concepts of the battle system 2020-07-31 16:36:41 -04:00
Gregory Campbell 7a095cc25b Removed dead air from mode selection audio and removed commented out code 2020-07-22 20:28:11 -04:00
Gregory Campbell 95eabfac13 Tweaked animations so the animation sequence during a fight is very tightly knit 2020-07-22 20:20:16 -04:00
Gregory Campbell 24428ff312 Added Main Menu and selection audio 2020-07-08 23:33:25 -04:00
Gregory Campbell 67c3c13508 Updated battle music to the longer version 2020-07-07 20:31:05 -04:00
Gregory Campbell fbc095e3d1 Fixed bug of shield symbol being hidden behind party shield upon spawn animation 2020-07-07 20:27:07 -04:00
Gregory Campbell e9d7e90e27 Implemented as much audio as I could given the drafts/snippets of audio I've been given by Andrew 2020-07-07 20:13:52 -04:00
Gregory Campbell 6933331f45 Updated Side trims 2020-07-05 18:09:24 -04:00
Gregory Campbell 228c2c88c6 Implemented a proper title/mode selection scene 2020-07-05 16:47:56 -04:00
Gregory Campbell 850c5a540a Drastically toned down camera shake on successful hits 2020-07-05 15:38:39 -04:00
Gregory Campbell fc92784935 Updated and cleaned up battle UI buttons 2020-07-05 15:27:29 -04:00
Gregory Campbell f8dd8d706c Updated the sprite that pops up when a user tries to attack with no attack order to fit the robotic themeing of the game 2020-07-05 12:52:09 -04:00
Gregory Campbell a47020f2f5 Added side trim to the mode selection scene when a mouse hovers over a game mode selection with the mouse 2020-07-04 13:28:24 -04:00
Gregory Campbell 829f5173b5 Reworked Game mode font to make it more robotic and cleaner (And accidentally added a random mode font that wont be used) 2020-07-02 23:29:24 -04:00
Gregory Campbell 666be35ba9 Cleaned up all Battle Scene Fonts to make them fit within the robotic theme 2020-06-30 20:38:39 -04:00
Gregory Campbell c7d9797d30 Tried correctly naming all the attack and hit animations 2020-06-30 20:14:32 -04:00
Gregory Campbell 20f66e7f18 Cleaned up font on unique hit pop ups 2020-06-30 20:09:52 -04:00
Gregory Campbell b0b19141a0 Cleaned up the selection numbers to look more robotic 2020-06-30 19:34:47 -04:00
Gregory Campbell 94bfd7f011 Further tweaks towards the camera shake animation 2020-06-30 19:34:14 -04:00
Gregory Campbell e7410d57ba Fixed a animation bug caused by one of the camera shakes needing a unnecessary exit trigger 2020-06-29 21:50:31 -04:00
Gregory Campbell 546700c206 Touched up a weakness texture 2020-06-29 21:41:49 -04:00
Gregory Campbell d0122c2a14 Added screen shake upon successful hits of non-ability moves and fixed some animation bugs/warnings 2020-06-29 21:37:59 -04:00
Gregory Campbell a83d8d9ee4 Updated number font to make font style more consistent with each other 2020-06-26 15:25:55 -04:00
Gregory Campbell ecc0ea8f21 Added some sprite placement changes so enemy robot looks clean and not squished 2020-06-24 20:53:41 -04:00
Gregory Campbell f9d3eb17d1 Some more final touches for some textures that needed the extra love 2020-06-24 20:36:28 -04:00
Gregory Campbell c9cfb0b809 Finer update on the symbol textures 2020-06-23 21:01:25 -04:00
Gregory Campbell c911423376 MAde lines for symbol textures thicker 2020-06-22 20:26:56 -04:00
Gregory Campbell b1b6ce1794 Reworked/Cleaned up enemy arm textures 2020-06-20 22:45:05 -04:00
Gregory Campbell c93d2da438 Cleaned up/Reworked numeral textures for version number 2020-06-20 15:19:18 -04:00
Gregory Campbell bde7210719 Cleaned up/Reworked head textures 2020-06-20 14:59:51 -04:00
Gregory Campbell 7b4f314f14 Updated party member robot texture 2020-06-17 20:48:44 -04:00
Gregory Campbell 400ca05322 Cleaned up enemy weakness textures 2020-05-28 21:54:33 -04:00
Gregory Campbell 87db520433 Cleaned up enemy chest textures 2020-05-28 21:54:11 -04:00
Gregory Campbell 1d67d3c74c Cleaned up enemy body textures 2020-05-28 21:53:46 -04:00
Gregory Campbell b15751b3b5 Cleaned up enemy antenna textures 2020-05-28 18:48:41 -04:00
Gregory Campbell 2b38148e33 Fixed 6 so it looks more like a 6 and less like a funky 5 2020-05-27 20:22:56 -04:00
Gregory Campbell 60ba5fd344 Cleaned up Weakpoint hit background 2020-05-27 20:01:29 -04:00
Gregory Campbell 4c7fdd2a62 Cleaned up number fonts 2020-05-27 19:50:03 -04:00
Gregory Campbell 2eb76010f2 Updated Shield Hit image to it clean up and make it more consistent with the shield symbol 2020-05-27 18:29:44 -04:00
Gregory Campbell 4f5b4e367b Saved Symbol brightening changes 2020-05-27 18:27:16 -04:00
Gregory Campbell 80edf83c5c Brightened explosion and symbol textures 2020-05-27 18:17:39 -04:00
Gregory Campbell 4fd4dc7576 Explosion Sprite and Animation rework 2020-05-26 21:42:59 -04:00
Gregory Campbell e36e80a9c8 Updated symbol textures 2020-05-23 22:42:56 -04:00
Gregory Campbell f962606db2 Tweaked font numbers and level display divider 2020-05-17 12:12:01 -04:00
Gregory Campbell 87368b71d1 Updated level display 2020-05-17 12:05:55 -04:00
Gregory Campbell c6b618a41e Updated end game pop-ups 2020-05-17 11:49:38 -04:00
Gregory Campbell 889da10a68 Updated Numeric Font 2020-05-17 11:42:47 -04:00
Gregory Campbell 6ba8b6d5d5 Updated Mode Select Scene UI 2020-05-17 11:29:44 -04:00