Commit Graph
100 Commits
Author SHA1 Message Date
Gregory Campbell ea1b3c1518 Made direction of infinity run clear 2020-02-11 00:09:23 -05:00
Gregory Campbell af2321223f Fleshed out tutorial and introduction section of hub world 2020-02-11 00:08:49 -05:00
Gregory Campbell 48f86fff8a Filled out rest of main menu pages 2020-02-10 22:21:40 -05:00
Gregory Campbell 5cc41b3dce Bumped framerate cap up to 60 2020-02-10 21:01:51 -05:00
Gregory Campbell 586bc55a14 Infinity Run balance rework 2020-02-10 20:50:51 -05:00
Gregory Campbell a8b31cdc0e Rushed attempt at siwtching the physics and speed from frame rate dependent to frame rate independent 2020-02-10 20:38:24 -05:00
Gregory Campbell 3479ada7b8 Updated Game name and icon for builds 2020-02-09 23:24:26 -05:00
Gregory Campbell 04a821dc09 Replaced wall texture with something that more resembles food (honeycomb) 2020-02-09 23:18:56 -05:00
Gregory Campbell 9c541a976d Added new texture for when meat is motionless 2020-02-09 23:00:23 -05:00
Gregory Campbell 6ea501509c Updated main menu background image 2020-02-09 22:49:06 -05:00
Gregory Campbell 7af821d11d Added a shit load of skins for bean to run around in 2020-02-09 21:18:11 -05:00
Gregory Campbell 214ad692f1 Implemented ability for bean to change skins on the fly, now I just need to add the skins 2020-02-09 18:40:13 -05:00
Gregory Campbell a728e7518a Fixed camera bug 2020-02-09 17:28:51 -05:00
Gregory Campbell 072271a9e9 Created and added a meat texture for all moving objects 2020-02-08 23:40:18 -05:00
Gregory Campbell 9f5abc9267 Fixed bug that would have game over screen stuck on a specific game mode 2020-02-08 23:17:27 -05:00
Gregory Campbell d31d28d8e3 Moved portals for quicker/easier access 2020-02-08 22:57:37 -05:00
Gregory Campbell a661ffd94e Updated height of capsules for prefab 2020-02-08 22:54:08 -05:00
Gregory Campbell 92ed104454 Replaced all temp audio files with the proper ones as well as adding a respawn noise to various instances 2020-02-08 22:52:46 -05:00
Gregory Campbell f004ea6203 Tagged all new capsule obstacles to prevent bugs 2020-02-08 20:49:10 -05:00
Gregory Campbell 994add5507 Added the pausing and playing of music when the game is paused or not 2020-02-08 20:48:00 -05:00
Gregory Campbell 5241801900 Added warning the pops up when the waypoint moves in waypoint race 2020-02-08 20:37:57 -05:00
Gregory Campbell 5a40d1f85d Removed capsule stack and added 2 new capsule obstacles 2020-02-08 20:19:12 -05:00
Gregory Campbell d2a08dea19 Reverted back to using time as a secondary score for infinity runner as well as fixing a bug that would send you to infinity runner on retry 2020-02-08 20:06:38 -05:00
Gregory Campbell 374fcf2334 Added (temporary) music and some sound effects to the game 2020-02-08 19:08:36 -05:00
Gregory Campbell 09bcf102b6 Made thin moving prefabs less bullshit 2020-02-08 17:13:21 -05:00
Gregory Campbell 880b6b7963 Updated textures to Start and Finish Tile 2020-02-08 17:11:32 -05:00
Gregory Campbell fe87739c89 Removed models folder 2020-02-08 16:57:18 -05:00
Gregory Campbell 2d6e823aec Adjusted tagging to squish bug that made walls that should disappear stay in infintiy run 2020-02-08 16:29:58 -05:00
Gregory Campbell 9e1c846291 Removed pacman for now, too glitchy and difficult to cobine with the disappearing obstacles 2020-02-08 16:28:36 -05:00
Gregory Campbell 61ecda9d81 Tweaked setting on infinity runner as well as fixing a gameover bug that would occur when player ran out of track to run 2020-02-08 14:37:49 -05:00
Gregory Campbell 6c4dad2dfb Added a cap to obstacle growth in infinity runner as well as reimplementing the lowering of the obstacle removal countdown (which also has a cap) 2020-02-08 13:31:12 -05:00
Gregory Campbell 22e8e893e7 Made infinity runner spaawn obstacle on a distance based trigger as oppossed to a timer based trigger and lowered obstacle removal timer 2020-02-08 13:16:03 -05:00
Gregory Campbell d60e1743f0 Changed infinity runner so score is based on level and distance instead of level and time 2020-02-08 13:04:24 -05:00
Gregory Campbell 6f5d6568c8 Made start/end tiles bigger and adjusted their heights so departing from/landing on these tiles is easier regardless of the connecting tiles 2020-02-07 23:26:29 -05:00
Gregory Campbell da8b3da187 Straightened up all obstacles in corner list 2020-02-07 23:20:48 -05:00
Gregory Campbell 8fd754facc Removed thin obstacles from corner list 2020-02-07 22:41:42 -05:00
Gregory Campbell df08ad71b0 Made turning for the player much tighter and less slidey/icy 2020-02-07 22:30:42 -05:00
Gregory Campbell 9827e5be20 Correctly enabled/disabled the right pages for the main menu 2020-02-07 21:49:33 -05:00
Gregory Campbell b26aed8b3e Populated Highscore page with high scores 2020-02-06 23:27:42 -05:00
Gregory Campbell d13aac666a Added new pages in the menu that will be used for highscorews and game info/controls (both are currently empty) 2020-02-06 21:59:13 -05:00
Gregory Campbell d123b7f4ac Pacman model made by Noe 2020-02-06 21:26:32 -05:00
Gregory Campbell 204c54f686 Something graphical updated? adding it 2020-02-06 21:26:09 -05:00
Gregory Campbell 46e500bfe6 Fixed issue where waypoint would spawn too close to previous waypoint location 2020-02-05 22:33:49 -05:00
Gregory Campbell fc24e21135 Added obstacles that move and implemented them into the game modes 2020-02-05 21:54:39 -05:00
Gregory Campbell 0339e62484 Switched the keyboard/mouse controls for walking and crouching 2020-02-05 20:28:51 -05:00
Gregory Campbell 9429902b7a Added slight tweak to wall running that may make jumping from walls less 'sticky' 2020-02-04 23:14:53 -05:00
Gregory Campbell b466348d50 Cleaned up portal test/tutorial path so it's less likely for players to fall off from moving too fast 2020-02-04 23:14:24 -05:00
Gregory Campbell 21e6914de2 Fixed bugs revolving around the pause menu, retry button and waypoint spawn counting 2020-02-04 22:33:20 -05:00
Gregory Campbell 2df87b44a5 Added highscores to all game modes 2020-02-03 21:36:56 -05:00
Gregory Campbell 6ad4012ebc Implemented corner tiles for the start/end of each obstacle course 2020-02-03 20:09:34 -05:00
Gregory Campbell a0409f6beb Implemented a fix for the right stick being so slow when playing a build 2020-02-03 18:17:50 -05:00
Gregory Campbell f874f7fcd0 Added to waypoint race script so waypoint is moved to a new location if player falls off 3 times (only current workaround if waypoint is inaccessible) 2020-02-02 20:55:11 -05:00
Gregory Campbell 83c299b9aa Added signs above each portal for clarity 2020-02-02 20:49:35 -05:00
Gregory Campbell bd92d4f52d Add tutorial/test area for player to get through in order to access game modes 2020-02-02 20:04:19 -05:00
Gregory Campbell f048a08251 Removed the lowering of the obstacle spawn timer in infinity runner 2020-02-01 18:29:53 -05:00
Gregory Campbell 2705a7f37c Added a full stop to the stop button and no input 2020-02-01 18:28:22 -05:00
Gregory Campbell 6bff24cc23 Added boundary walls to obstacle course 2020-02-01 18:26:14 -05:00
Gregory Campbell a1b3add28d Added boundary walls to infinity race 2020-02-01 17:56:51 -05:00
Gregory Campbell 87e530634a Added boundary walls to waypoint race 2020-02-01 17:13:18 -05:00
Gregory Campbell 794c51b5f8 something that forgot to get added 2020-02-01 15:43:38 -05:00
Gregory Campbell 4da18fe82b Added final game mode - infinity runner 2020-01-29 22:59:06 -05:00
Gregory Campbell a18a380505 Removed capsule stack from easy obstacle list 2020-01-28 22:58:59 -05:00
Gregory Campbell 8b62ba7fb1 Changed all pills into baby carrots 2020-01-28 22:57:10 -05:00
Gregory Campbell 8166e68f2e Severe rework to the level generation of both game modes (still needs a few smaller tweaks somwehre down the line) 2020-01-28 22:50:36 -05:00
Gregory Campbell 630c66cd47 Fixed dive obstacle gaps 2020-01-28 21:48:51 -05:00
Gregory Campbell cbf9271e85 Updated unity version 2020-01-28 21:48:01 -05:00
Gregory Campbell 695113be27 Adding this because it just kind of popped up and I'm afraid removing it will break the game 2020-01-27 23:32:44 -05:00
Gregory Campbell 9fa1fb90db Added a retry button to the game over screen as well as fixing all the bugs that came with that implementation 2020-01-27 23:32:13 -05:00
Gregory Campbell a44911b239 Fixed odd main menu bug caused by the accidental destruction of the graphics drop down menu 2020-01-27 22:38:14 -05:00
Gregory Campbell bd7b388026 Fixed pause menu controller compatibility issues 2020-01-27 22:19:42 -05:00
Gregory Campbell 7436ca32c9 Have controller support fully working for current main menu and halfway functional for all pause screens 2020-01-27 21:34:58 -05:00
Gregory Campbell bb13bb930e Fixed mouse pointer disappearing in menus bug as well as added controller support for the main menu 2020-01-26 23:03:41 -05:00
Gregory Campbell 4061ebc8d7 Added and applied amterials to all obstacles 2020-01-26 18:13:36 -05:00
Gregory Campbell d54cec179f Added materials and applied them to ALL existing objects and prefabs 2020-01-22 22:29:18 -05:00
Gregory Campbell a434a1a3a5 Added more textures and materials and then added the appropriate material to its corresponding object 2020-01-21 22:36:27 -05:00
Gregory Campbell 458aafee0e Added a new 'draft' material for bean as well as a kitchen themed 'draft' skybox 2020-01-20 22:27:44 -05:00
Gregory Campbell f6556a6c76 Fixed bug where player would move when falling without being given any input 2020-01-19 21:51:29 -05:00
Gregory Campbell d65832e7f1 Fixed UI bug for resolution dropdown 2020-01-19 21:44:44 -05:00
Gregory Campbell dcb5caa720 Fixed bug where UI wasn't scaling based on screen size 2020-01-19 21:42:41 -05:00
Gregory Campbell 6faa075382 Added a few missing UI to help game modes feel more complete and fixed a few game mode bugs 2020-01-19 20:59:20 -05:00
Gregory Campbell a466cf3ab1 Assets/Main Menu Gradient.asset 2020-01-18 23:10:16 -05:00
Gregory Campbell 46fd1ed4f4 Added a handful of new obstacles and added them into the game modes 2020-01-18 20:05:36 -05:00
Gregory CampbellandGitHub cb52d5c7d8 Merge pull request #27 from gjcampbell777/menus
Menus
2020-01-18 12:24:42 -05:00
Gregory Campbell 4b2b676aae Added pausing across all scenes and fixed any noticable bugs caused by pausing 2020-01-18 12:23:59 -05:00
Gregory Campbell 0380aab750 Fleshed out options menu page 2020-01-17 23:29:38 -05:00
Gregory Campbell ed14c1b6e1 Completed basic main menu with sub menus that have no functionality 2020-01-17 22:09:54 -05:00
Gregory Campbell 733f10bfe0 Fixed camera limit snapping issue 2020-01-15 18:57:42 -05:00
Gregory Campbell c15593f6b1 Fixed infinite sliding issue 2020-01-15 18:44:22 -05:00
Gregory Campbell 3268b00727 Fixed translucent material bug 2020-01-15 18:15:33 -05:00
Gregory Campbell c5f8acad40 Scene lighting fix 2020-01-15 18:02:40 -05:00
Gregory Campbell 5f5d9b2052 Missing change that I forgot to add in 2020-01-15 17:48:56 -05:00
Gregory CampbellandGitHub b25687ac7f Merge pull request #26 from gjcampbell777/waypoint_race
Aside from one issue with the waypoint the waypoint race scene is wor…
2020-01-14 22:02:14 -05:00
Gregory Campbell 11d9698aad Aside from one issue with the waypoint the waypoint race scene is working as intended 2020-01-14 22:01:39 -05:00
Gregory CampbellandGitHub 9e71153754 Merge pull request #25 from gjcampbell777/fleshing_out_obstacle_list
Added a buttload of obstacles along with many mods tothe floor level …
2020-01-13 22:11:31 -05:00
Gregory Campbell c93cb07b59 Added a buttload of obstacles along with many mods tothe floor level script to help with balancing, merge this branch for now but some serious balancing needs to be implemented eventually 2020-01-13 22:10:50 -05:00
Gregory CampbellandGitHub eb821f097e Merge pull request #24 from gjcampbell777/obstacle_course_expansion
Reworked the obstacle course script so that floor squares can not app…
2020-01-12 22:49:10 -05:00
Gregory Campbell 3f856967a7 Reworked the obstacle course script so that floor squares can not appear as well as adding a level counter that determines when you will move to a bigger obstacle course. Also fixed a big floor building issue that wasn't noticable until adding these features 2020-01-12 22:48:35 -05:00
Gregory CampbellandGitHub b88a3b978b Merge pull request #23 from gjcampbell777/Switch_input_manager_to_work_with_xbox_controllers
Switched from ps4 functionality to xbox one functionality
2020-01-12 18:27:46 -05:00
Gregory Campbell fe0ac70b48 Switched from ps4 functionality to xbox one functionality 2020-01-12 18:26:38 -05:00
Gregory Campbell 12ac3e2fce Missed material file 2020-01-12 18:02:17 -05:00