Files

25 lines
509 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MusicScript : MonoBehaviour
{
private AudioSource audioSource;
private void Awake()
{
DontDestroyOnLoad(transform.gameObject);
audioSource = GetComponent<AudioSource>();
}
public void PlayMusic()
{
if (audioSource.isPlaying) return;
audioSource.Play();
}
public void StopMusic()
{
audioSource.Stop();
}
}