Gregory Campbell
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1076772fd4
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Updated Unity version
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2020-04-29 20:10:15 -04:00 |
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Gregory Campbell
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5c003812e0
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Missed a few changed that went along with the previous commit
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2020-04-28 20:01:22 -04:00 |
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Gregory Campbell
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a3e7dc71be
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Updated Unity version
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2020-04-26 17:34:12 -04:00 |
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Gregory Campbell
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a42a3ad778
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Updated Unity version
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2020-04-17 15:45:52 -04:00 |
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Gregory Campbell
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91b9e8ce6e
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Updated unity version
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2020-04-10 10:59:22 -04:00 |
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Gregory Campbell
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26123499d0
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Added more layers for drawing sprites as well as adjusting layers across the entire scene
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2020-04-08 19:15:33 -04:00 |
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Gregory Campbell
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f834b7bb07
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Updated Unity version
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2020-04-07 19:53:51 -04:00 |
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Gregory Campbell
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4d09ffafd6
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Added sheild and healer robots with correct attaack effect animations and stat output
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2020-04-04 18:21:10 -04:00 |
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Gregory Campbell
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589e6f572e
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Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour
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2020-04-01 21:56:26 -04:00 |
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Gregory Campbell
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1e4c495090
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Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start
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2020-03-28 18:40:46 -04:00 |
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Gregory Campbell
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00f6fbdeb6
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Unity version update
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2020-03-26 18:12:05 -04:00 |
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Gregory Campbell
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7401fef379
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Added UI to show which order the party will attack in
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2020-03-22 17:21:58 -04:00 |
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Gregory Campbell
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1bba631845
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Initial push. LET'S GOOOO
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2020-03-20 19:45:02 -04:00 |
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