Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start
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@@ -3,7 +3,9 @@
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--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags: []
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tags:
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- Party
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- Attack
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layers:
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- Default
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- TransparentFX
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