Gregory Campbell
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228c2c88c6
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Implemented a proper title/mode selection scene
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2020-07-05 16:47:56 -04:00 |
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Gregory Campbell
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a47020f2f5
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Added side trim to the mode selection scene when a mouse hovers over a game mode selection with the mouse
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2020-07-04 13:28:24 -04:00 |
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Gregory Campbell
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d0122c2a14
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Added screen shake upon successful hits of non-ability moves and fixed some animation bugs/warnings
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2020-06-29 21:37:59 -04:00 |
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Gregory Campbell
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50f69d960c
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Added a tag for the back button
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2020-05-03 21:19:59 -04:00 |
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Gregory Campbell
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af458d9529
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Added multiple game mode selections as well as adding a scene for game mode selection
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2020-05-02 19:02:04 -04:00 |
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Gregory Campbell
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5c003812e0
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Missed a few changed that went along with the previous commit
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2020-04-28 20:01:22 -04:00 |
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Gregory Campbell
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26123499d0
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Added more layers for drawing sprites as well as adjusting layers across the entire scene
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2020-04-08 19:15:33 -04:00 |
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Gregory Campbell
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4d09ffafd6
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Added sheild and healer robots with correct attaack effect animations and stat output
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2020-04-04 18:21:10 -04:00 |
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Gregory Campbell
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589e6f572e
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Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour
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2020-04-01 21:56:26 -04:00 |
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Gregory Campbell
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1e4c495090
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Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start
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2020-03-28 18:40:46 -04:00 |
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Gregory Campbell
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7401fef379
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Added UI to show which order the party will attack in
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2020-03-22 17:21:58 -04:00 |
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Gregory Campbell
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1bba631845
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Initial push. LET'S GOOOO
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2020-03-20 19:45:02 -04:00 |
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