Looks like I fixed the bug where the enemy arms wouldnt move when attacking

This commit is contained in:
Gregory Campbell
2020-08-09 15:23:15 -04:00
parent 8b417edf12
commit ef707245bf
3 changed files with 5 additions and 3 deletions
@@ -19,7 +19,7 @@ AnimatorStateTransition:
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.9970888
m_ExitTime: 1
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0