Added a weakpoint victory pop up for when a player beats an enemy with a weakpoint kill

This commit is contained in:
Gregory Campbell
2020-08-09 10:46:29 -04:00
parent 848ba2b7f6
commit 23b25183ab
6 changed files with 191 additions and 7 deletions
+89 -7
View File
@@ -1125,7 +1125,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 29
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &457258234
GameObject:
@@ -2709,7 +2709,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 30
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1181772760
MonoBehaviour:
@@ -2967,7 +2967,7 @@ Transform:
m_LocalScale: {x: 0.3, y: 0.4, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 28
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1300204711
GameObject:
@@ -3830,6 +3830,7 @@ MonoBehaviour:
Shield: {fileID: 1797600398}
EnemyShield: {fileID: 66290714}
Victory: {fileID: 1300204711}
WeakPointVictory: {fileID: 2088125081}
GameOver: {fileID: 1580165922}
AttackStopSign: {fileID: 822731490}
ShieldHit: {fileID: 1928466015}
@@ -4406,7 +4407,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 24
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1635882673
GameObject:
@@ -4855,7 +4856,7 @@ Transform:
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 27
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1789541041
GameObject:
@@ -4936,7 +4937,7 @@ Transform:
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 26
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1797600398
GameObject:
@@ -5338,7 +5339,7 @@ Transform:
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 25
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1935397210
GameObject:
@@ -6020,6 +6021,87 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 5, y: 5}
m_EdgeRadius: 0
--- !u!1 &2088125081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2088125083}
- component: {fileID: 2088125082}
m_Layer: 0
m_Name: WeakPointVictory
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!212 &2088125082
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2088125081}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 2135489387
m_SortingLayer: 4
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: c86294b11fc3ea545bd45fe044c966eb, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &2088125083
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2088125081}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2090725431
GameObject:
m_ObjectHideFlags: 0
+3
View File
@@ -22,6 +22,7 @@ public class GMScript : MonoBehaviour
public GameObject EnemyShield;
public GameObject Victory;
public GameObject WeakPointVictory;
public GameObject GameOver;
public GameObject AttackStopSign;
public GameObject ShieldHit;
@@ -1194,10 +1195,12 @@ public class GMScript : MonoBehaviour
{
display.SetActive(true);
if(victory || enemyHealth > 0) WeakPointVictory.SetActive(true);
yield return new WaitForSeconds(3);
display.SetActive(false);
WeakPointVictory.SetActive(false);
level++;
PlayerPrefs.SetInt("Level", level);
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

+92
View File
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: c86294b11fc3ea545bd45fe044c966eb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5c061d5806316ce418415ed3f9fd96ec
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: