Compare commits
29
Commits
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+2
-2
@@ -5,8 +5,8 @@
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/[Ll]ibrary/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Bb]uild*/
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/[Bb]uilds*/
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/[Ll]ogs/
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+1555
-52
File diff suppressed because it is too large
Load Diff
@@ -12,21 +12,38 @@ public class PlayerController : MonoBehaviour
|
||||
CharacterController characterController;
|
||||
CapsuleCollider capsule;
|
||||
|
||||
public float speed;
|
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public float maxSpeed;
|
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public float acceleration;
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public float friction;
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public float jumpHeight;
|
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public float gravity;
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public float rotationSpeed;
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public Transform pivot;
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public GameObject playerModel;
|
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private bool wallRunning = false;
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private bool diving = false;
|
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private bool sliding = false;
|
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private int jump = 0;
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private int wall = 0;
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private int dive = 0;
|
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private float maxSpeedStore;
|
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private float maxSpeedCap = 100;
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private float accelerationStore;
|
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private float capsuleHeight;
|
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private float controllerHeight;
|
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private float transformHeight;
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private float xVelocity = 0.0f;
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private float zVelocity = 0.0f;
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private Vector3 moveDirection;
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private Vector3 velocity;
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private Vector3 gravityVelocity;
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float startTime = 0.0f;
|
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float slideTime = 0.0f;
|
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float wallRunTime = 0.0f;
|
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float oneSec = 1.0f;
|
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float halfSec = 0.5f;
|
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float quarterSec = 0.25f;
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void Start()
|
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{
|
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@@ -35,34 +52,61 @@ public class PlayerController : MonoBehaviour
|
||||
transformHeight = transform.localScale.y;
|
||||
controllerHeight = characterController.height;
|
||||
capsuleHeight = capsule.height;
|
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maxSpeedStore = maxSpeed;
|
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accelerationStore = acceleration;
|
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}
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void OnControllerColliderHit(ControllerColliderHit hit)
|
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{
|
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|
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if(hit.gameObject.tag == "Wall")
|
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{
|
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wallRunning = true;
|
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wall++;
|
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}
|
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|
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void Update()
|
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{
|
||||
|
||||
float yStore = moveDirection.y;
|
||||
//Need to switch to 'raw' when using keyboard
|
||||
moveDirection = (transform.forward * Input.GetAxis("Vertical")) + (transform.right * Input.GetAxis("Horizontal"));
|
||||
|
||||
if (jump <= 1)
|
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{
|
||||
moveDirection = moveDirection.normalized * speed; //Remove this line to make running diagonal the fastest standard run
|
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} else {
|
||||
moveDirection = (moveDirection.normalized * speed)/4; //Remove this line to make running diagonal the fastest standard run
|
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}
|
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|
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moveDirection = new Vector3(Input.GetAxis("Horizontal"), moveDirection.y, Input.GetAxis("Vertical"));
|
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moveDirection = transform.TransformDirection(moveDirection);
|
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moveDirection = Vector3.ClampMagnitude(moveDirection, 1.0f);
|
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moveDirection.y = yStore;
|
||||
|
||||
if (jump >= 2)
|
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{
|
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if(maxSpeed > maxSpeedStore/1.5f)
|
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{
|
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maxSpeed -= acceleration;
|
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}
|
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}
|
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if (characterController.isGrounded)
|
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{
|
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diving = false;
|
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dive = 0;
|
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jump = 0;
|
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moveDirection.y = 0.0f;
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if(maxSpeed > maxSpeedStore)
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{
|
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maxSpeed -= acceleration/10;
|
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{
|
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maxSpeed += acceleration;
|
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if(Input.GetKey(KeyCode.LeftShift))
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{
|
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|
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|
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|
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{
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maxSpeed -= acceleration;
|
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}
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}
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if(Input.GetKey(KeyCode.LeftControl))
|
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@@ -74,28 +118,75 @@ public class PlayerController : MonoBehaviour
|
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{
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sliding = true;
|
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|
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}
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|
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{
|
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|
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{
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maxSpeed += acceleration*2;
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|
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|
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|
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|
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|
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|
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}
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|
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diving = true;
|
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|
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} else {
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characterController.height = controllerHeight;
|
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capsule.height = capsuleHeight;
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transform.localScale = new Vector3(transform.localScale.x, transformHeight, transform.localScale.z);
|
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|
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}
|
||||
|
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//Might want to change move direction value to make triggering this speed up effect easier/harder
|
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if(diving && moveDirection.y > 0.75 && Input.GetKeyDown(KeyCode.LeftControl))
|
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{
|
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dive++;
|
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if(dive == 1){
|
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|
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}
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}
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}
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if (Input.GetButtonDown("Jump") && jump <= 1)
|
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{
|
||||
@@ -103,13 +194,76 @@ public class PlayerController : MonoBehaviour
|
||||
jump++;
|
||||
}
|
||||
|
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if (characterController.collisionFlags == CollisionFlags.None)
|
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{
|
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wallRunning = false;
|
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wall = 0;
|
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}
|
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|
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moveDirection.y += Physics.gravity.y * gravity * Time.deltaTime;
|
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|
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if (wallRunning)
|
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{
|
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|
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if(maxSpeed < maxSpeedStore*1.5f)
|
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{
|
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maxSpeed += acceleration;
|
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}
|
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|
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jump = 0;
|
||||
|
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if(wall == 1)
|
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{
|
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wallRunTime = Time.time;
|
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}
|
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|
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if(wallRunTime + oneSec < Time.time)
|
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{
|
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|
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moveDirection.y += Physics.gravity.y * (gravity/8) * Time.deltaTime;
|
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|
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} else {
|
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moveDirection.y = 0.0f;
|
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}
|
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}
|
||||
|
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velocity.x += moveDirection.x;
|
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velocity.z += moveDirection.z;
|
||||
|
||||
if(Input.GetAxis("Horizontal") == 0 && Input.GetAxis("Vertical") == 0){
|
||||
|
||||
//Remove or "lower" friction to add an 'ice' effect
|
||||
velocity.x = Mathf.SmoothDamp(velocity.x, 0.0f, ref xVelocity, friction);
|
||||
velocity.z = Mathf.SmoothDamp(velocity.z, 0.0f, ref zVelocity, friction);
|
||||
|
||||
}
|
||||
|
||||
if(maxSpeed > maxSpeedCap)
|
||||
{
|
||||
maxSpeed = maxSpeedCap;
|
||||
}
|
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|
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if(characterController.velocity == new Vector3(0, 0, 0))
|
||||
{
|
||||
maxSpeed = maxSpeedStore;
|
||||
}
|
||||
|
||||
velocity = Vector3.ClampMagnitude(velocity, maxSpeed);
|
||||
|
||||
velocity.y = moveDirection.y;
|
||||
|
||||
Debug.Log(moveDirection.y+"\n");
|
||||
|
||||
if(moveDirection.y <= -5 && Mathf.Abs(velocity.x) <= 1.5f && Mathf.Abs(velocity.z) <= 1.5f)
|
||||
{
|
||||
velocity.x = velocity.x * Mathf.Abs(moveDirection.y);
|
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velocity.z = velocity.z * Mathf.Abs(moveDirection.y);
|
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}
|
||||
|
||||
// Move the controller
|
||||
characterController.Move(moveDirection * Time.deltaTime);
|
||||
characterController.Move(velocity * Time.deltaTime);
|
||||
|
||||
//Move the player in different directions based on camera look direction
|
||||
//Need to switch to 'raw' when using keyboard
|
||||
if(Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") != 0)
|
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{
|
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transform.rotation = Quaternion.Euler(0f, pivot.rotation.eulerAngles.y, 0f);
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
|
||||
@@ -13,10 +13,10 @@ InputManager:
|
||||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
@@ -29,10 +29,10 @@ InputManager:
|
||||
positiveButton: up
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
@@ -157,7 +157,7 @@ InputManager:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
gravity: 1000
|
||||
dead: 0.19
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
@@ -173,7 +173,7 @@ InputManager:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
gravity: 1000
|
||||
dead: 0.19
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
--- !u!129 &1
|
||||
PlayerSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 18
|
||||
serializedVersion: 20
|
||||
productGUID: 2fb2c0092f93c6c4b83dffcbfbd4e6a3
|
||||
AndroidProfiler: 0
|
||||
AndroidFilterTouchesWhenObscured: 0
|
||||
@@ -12,7 +12,7 @@ PlayerSettings:
|
||||
targetDevice: 2
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: DefaultCompany
|
||||
companyName: GCProductions
|
||||
productName: Speed Platformer Prototype
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
@@ -52,7 +52,6 @@ PlayerSettings:
|
||||
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
|
||||
iosShowActivityIndicatorOnLoading: -1
|
||||
androidShowActivityIndicatorOnLoading: -1
|
||||
displayResolutionDialog: 0
|
||||
iosUseCustomAppBackgroundBehavior: 0
|
||||
iosAllowHTTPDownload: 1
|
||||
allowedAutorotateToPortrait: 1
|
||||
@@ -85,7 +84,6 @@ PlayerSettings:
|
||||
useMacAppStoreValidation: 0
|
||||
macAppStoreCategory: public.app-category.games
|
||||
gpuSkinning: 1
|
||||
graphicsJobs: 0
|
||||
xboxPIXTextureCapture: 0
|
||||
xboxEnableAvatar: 0
|
||||
xboxEnableKinect: 0
|
||||
@@ -93,7 +91,6 @@ PlayerSettings:
|
||||
xboxEnableFitness: 0
|
||||
visibleInBackground: 1
|
||||
allowFullscreenSwitch: 1
|
||||
graphicsJobMode: 0
|
||||
fullscreenMode: 1
|
||||
xboxSpeechDB: 0
|
||||
xboxEnableHeadOrientation: 0
|
||||
@@ -113,6 +110,7 @@ PlayerSettings:
|
||||
switchNVNShaderPoolsGranularity: 33554432
|
||||
switchNVNDefaultPoolsGranularity: 16777216
|
||||
switchNVNOtherPoolsGranularity: 16777216
|
||||
vulkanNumSwapchainBuffers: 3
|
||||
vulkanEnableSetSRGBWrite: 0
|
||||
m_SupportedAspectRatios:
|
||||
4:3: 1
|
||||
@@ -155,9 +153,9 @@ PlayerSettings:
|
||||
v2Signing: 0
|
||||
enable360StereoCapture: 0
|
||||
isWsaHolographicRemotingEnabled: 0
|
||||
protectGraphicsMemory: 0
|
||||
enableFrameTimingStats: 0
|
||||
useHDRDisplay: 0
|
||||
D3DHDRBitDepth: 0
|
||||
m_ColorGamuts: 00000000
|
||||
targetPixelDensity: 30
|
||||
resolutionScalingMode: 0
|
||||
@@ -166,7 +164,7 @@ PlayerSettings:
|
||||
applicationIdentifier: {}
|
||||
buildNumber: {}
|
||||
AndroidBundleVersionCode: 1
|
||||
AndroidMinSdkVersion: 16
|
||||
AndroidMinSdkVersion: 19
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
aotOptions:
|
||||
@@ -181,10 +179,10 @@ PlayerSettings:
|
||||
StripUnusedMeshComponents: 1
|
||||
VertexChannelCompressionMask: 4054
|
||||
iPhoneSdkVersion: 988
|
||||
iOSTargetOSVersionString: 9.0
|
||||
iOSTargetOSVersionString: 10.0
|
||||
tvOSSdkVersion: 0
|
||||
tvOSRequireExtendedGameController: 0
|
||||
tvOSTargetOSVersionString: 9.0
|
||||
tvOSTargetOSVersionString: 10.0
|
||||
uIPrerenderedIcon: 0
|
||||
uIRequiresPersistentWiFi: 0
|
||||
uIRequiresFullScreen: 1
|
||||
@@ -274,8 +272,14 @@ PlayerSettings:
|
||||
androidGamepadSupportLevel: 0
|
||||
AndroidValidateAppBundleSize: 1
|
||||
AndroidAppBundleSizeToValidate: 150
|
||||
resolutionDialogBanner: {fileID: 0}
|
||||
m_BuildTargetIcons: []
|
||||
m_BuildTargetIcons:
|
||||
- m_BuildTarget:
|
||||
m_Icons:
|
||||
- serializedVersion: 2
|
||||
m_Icon: {fileID: 2800000, guid: 02594762d533dff4688ad6df3869341a, type: 3}
|
||||
m_Width: 128
|
||||
m_Height: 128
|
||||
m_Kind: 0
|
||||
m_BuildTargetPlatformIcons: []
|
||||
m_BuildTargetBatching:
|
||||
- m_BuildTarget: Standalone
|
||||
@@ -293,6 +297,38 @@ PlayerSettings:
|
||||
- m_BuildTarget: WebGL
|
||||
m_StaticBatching: 0
|
||||
m_DynamicBatching: 0
|
||||
m_BuildTargetGraphicsJobs:
|
||||
- m_BuildTarget: MacStandaloneSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: Switch
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: MetroSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: AppleTVSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: BJMSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: LinuxStandaloneSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: PS4Player
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: iOSSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: WindowsStandaloneSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: XboxOnePlayer
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: LuminSupport
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: AndroidPlayer
|
||||
m_GraphicsJobs: 0
|
||||
- m_BuildTarget: WebGLSupport
|
||||
m_GraphicsJobs: 0
|
||||
m_BuildTargetGraphicsJobMode:
|
||||
- m_BuildTarget: PS4Player
|
||||
m_GraphicsJobMode: 0
|
||||
- m_BuildTarget: XboxOnePlayer
|
||||
m_GraphicsJobMode: 0
|
||||
m_BuildTargetGraphicsAPIs:
|
||||
- m_BuildTarget: AndroidPlayer
|
||||
m_APIs: 150000000b000000
|
||||
@@ -315,7 +351,6 @@ PlayerSettings:
|
||||
openGLRequireES31: 0
|
||||
openGLRequireES31AEP: 0
|
||||
openGLRequireES32: 0
|
||||
vuforiaEnabled: 0
|
||||
m_TemplateCustomTags: {}
|
||||
mobileMTRendering:
|
||||
Android: 1
|
||||
@@ -431,6 +466,7 @@ PlayerSettings:
|
||||
switchRatingsInt_9: 0
|
||||
switchRatingsInt_10: 0
|
||||
switchRatingsInt_11: 0
|
||||
switchRatingsInt_12: 0
|
||||
switchLocalCommunicationIds_0:
|
||||
switchLocalCommunicationIds_1:
|
||||
switchLocalCommunicationIds_2:
|
||||
@@ -530,6 +566,7 @@ PlayerSettings:
|
||||
ps4contentSearchFeaturesUsed: 0
|
||||
ps4attribEyeToEyeDistanceSettingVR: 0
|
||||
ps4IncludedModules: []
|
||||
ps4attribVROutputEnabled: 0
|
||||
monoEnv:
|
||||
splashScreenBackgroundSourceLandscape: {fileID: 0}
|
||||
splashScreenBackgroundSourcePortrait: {fileID: 0}
|
||||
@@ -614,7 +651,6 @@ PlayerSettings:
|
||||
XboxOneAllowedProductIds: []
|
||||
XboxOnePersistentLocalStorageSize: 0
|
||||
XboxOneXTitleMemory: 8
|
||||
xboxOneScriptCompiler: 1
|
||||
XboxOneOverrideIdentityName:
|
||||
vrEditorSettings:
|
||||
daydream:
|
||||
@@ -633,13 +669,6 @@ PlayerSettings:
|
||||
luminVersion:
|
||||
m_VersionCode: 1
|
||||
m_VersionName:
|
||||
facebookSdkVersion: 7.9.4
|
||||
facebookAppId:
|
||||
facebookCookies: 1
|
||||
facebookLogging: 1
|
||||
facebookStatus: 1
|
||||
facebookXfbml: 0
|
||||
facebookFrictionlessRequests: 1
|
||||
apiCompatibilityLevel: 6
|
||||
cloudProjectId:
|
||||
framebufferDepthMemorylessMode: 0
|
||||
|
||||
@@ -5,6 +5,7 @@ TagManager:
|
||||
serializedVersion: 2
|
||||
tags:
|
||||
- Environment
|
||||
- Wall
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
||||
Reference in New Issue
Block a user