Gregory Campbell
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374fcf2334
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Added (temporary) music and some sound effects to the game
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2020-02-08 19:08:36 -05:00 |
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Gregory Campbell
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8fd754facc
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Removed thin obstacles from corner list
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2020-02-07 22:41:42 -05:00 |
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Gregory Campbell
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df08ad71b0
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Made turning for the player much tighter and less slidey/icy
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2020-02-07 22:30:42 -05:00 |
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Gregory Campbell
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fc24e21135
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Added obstacles that move and implemented them into the game modes
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2020-02-05 21:54:39 -05:00 |
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Gregory Campbell
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6ad4012ebc
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Implemented corner tiles for the start/end of each obstacle course
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2020-02-03 20:09:34 -05:00 |
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Gregory Campbell
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6bff24cc23
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Added boundary walls to obstacle course
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2020-02-01 18:26:14 -05:00 |
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Gregory Campbell
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a18a380505
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Removed capsule stack from easy obstacle list
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2020-01-28 22:58:59 -05:00 |
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Gregory Campbell
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8166e68f2e
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Severe rework to the level generation of both game modes (still needs a few smaller tweaks somwehre down the line)
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2020-01-28 22:50:36 -05:00 |
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Gregory Campbell
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9fa1fb90db
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Added a retry button to the game over screen as well as fixing all the bugs that came with that implementation
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2020-01-27 23:32:13 -05:00 |
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Gregory Campbell
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bd7b388026
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Fixed pause menu controller compatibility issues
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2020-01-27 22:19:42 -05:00 |
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Gregory Campbell
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7436ca32c9
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Have controller support fully working for current main menu and halfway functional for all pause screens
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2020-01-27 21:34:58 -05:00 |
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Gregory Campbell
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bb13bb930e
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Fixed mouse pointer disappearing in menus bug as well as added controller support for the main menu
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2020-01-26 23:03:41 -05:00 |
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Gregory Campbell
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458aafee0e
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Added a new 'draft' material for bean as well as a kitchen themed 'draft' skybox
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2020-01-20 22:27:44 -05:00 |
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Gregory Campbell
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dcb5caa720
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Fixed bug where UI wasn't scaling based on screen size
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2020-01-19 21:42:41 -05:00 |
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Gregory Campbell
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6faa075382
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Added a few missing UI to help game modes feel more complete and fixed a few game mode bugs
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2020-01-19 20:59:20 -05:00 |
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Gregory Campbell
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46fd1ed4f4
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Added a handful of new obstacles and added them into the game modes
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2020-01-18 20:05:36 -05:00 |
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Gregory Campbell
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4b2b676aae
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Added pausing across all scenes and fixed any noticable bugs caused by pausing
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2020-01-18 12:23:59 -05:00 |
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Gregory Campbell
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c5f8acad40
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Scene lighting fix
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2020-01-15 18:02:40 -05:00 |
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Gregory Campbell
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c93cb07b59
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Added a buttload of obstacles along with many mods tothe floor level script to help with balancing, merge this branch for now but some serious balancing needs to be implemented eventually
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2020-01-13 22:10:50 -05:00 |
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Gregory Campbell
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05632bf0b7
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Adding respawning and a lives count. Once lives count reaches zero you are kicked back to hub world. Hub world also has respawning
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2020-01-11 14:04:14 -05:00 |
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Gregory Campbell
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15521e4a4c
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Added the resetting of a level after player reaches the end, encountered strange bug that causes player to not teleport back to start
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2020-01-11 00:46:40 -05:00 |
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Gregory Campbell
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e801bfe945
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Moved the procedural generation over into a new scene in order to develop the first game mode - spawning into the next 'floor' is currently buggy
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2020-01-10 00:26:44 -05:00 |
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