Commit Graph
191 Commits
Author SHA1 Message Date
Gregory Campbell 3fbfe098f4 Reworked physics so speed is much closer for originally intended (might want to tweak a bit more) 2020-02-11 18:37:48 -05:00
Gregory Campbell 4d18b43bcf Added grey backgrounds to game mode UI so it is always clear to read 2020-02-11 17:11:32 -05:00
Gregory Campbell 0eccf34b4b Removed debug log that is no longer needed 2020-02-11 17:02:02 -05:00
Gregory Campbell 6c78dafe7c Added obstacle buffer to infinity runner so player is given more space to lose upon respawn 2020-02-11 17:00:27 -05:00
Gregory Campbell ea1b3c1518 Made direction of infinity run clear 2020-02-11 00:09:23 -05:00
Gregory Campbell af2321223f Fleshed out tutorial and introduction section of hub world 2020-02-11 00:08:49 -05:00
Gregory Campbell 48f86fff8a Filled out rest of main menu pages 2020-02-10 22:21:40 -05:00
Gregory Campbell 5cc41b3dce Bumped framerate cap up to 60 2020-02-10 21:01:51 -05:00
Gregory Campbell 586bc55a14 Infinity Run balance rework 2020-02-10 20:50:51 -05:00
Gregory Campbell a8b31cdc0e Rushed attempt at siwtching the physics and speed from frame rate dependent to frame rate independent 2020-02-10 20:38:24 -05:00
Gregory Campbell 3479ada7b8 Updated Game name and icon for builds 2020-02-09 23:24:26 -05:00
Gregory Campbell 04a821dc09 Replaced wall texture with something that more resembles food (honeycomb) 2020-02-09 23:18:56 -05:00
Gregory Campbell 9c541a976d Added new texture for when meat is motionless 2020-02-09 23:00:23 -05:00
Gregory Campbell 6ea501509c Updated main menu background image 2020-02-09 22:49:06 -05:00
Gregory Campbell 7af821d11d Added a shit load of skins for bean to run around in 2020-02-09 21:18:11 -05:00
Gregory Campbell 214ad692f1 Implemented ability for bean to change skins on the fly, now I just need to add the skins 2020-02-09 18:40:13 -05:00
Gregory Campbell a728e7518a Fixed camera bug 2020-02-09 17:28:51 -05:00
Gregory Campbell 072271a9e9 Created and added a meat texture for all moving objects 2020-02-08 23:40:18 -05:00
Gregory Campbell 9f5abc9267 Fixed bug that would have game over screen stuck on a specific game mode 2020-02-08 23:17:27 -05:00
Gregory Campbell d31d28d8e3 Moved portals for quicker/easier access 2020-02-08 22:57:37 -05:00
Gregory Campbell a661ffd94e Updated height of capsules for prefab 2020-02-08 22:54:08 -05:00
Gregory Campbell 92ed104454 Replaced all temp audio files with the proper ones as well as adding a respawn noise to various instances 2020-02-08 22:52:46 -05:00
Gregory Campbell f004ea6203 Tagged all new capsule obstacles to prevent bugs 2020-02-08 20:49:10 -05:00
Gregory Campbell 994add5507 Added the pausing and playing of music when the game is paused or not 2020-02-08 20:48:00 -05:00
Gregory Campbell 5241801900 Added warning the pops up when the waypoint moves in waypoint race 2020-02-08 20:37:57 -05:00
Gregory Campbell 5a40d1f85d Removed capsule stack and added 2 new capsule obstacles 2020-02-08 20:19:12 -05:00
Gregory Campbell d2a08dea19 Reverted back to using time as a secondary score for infinity runner as well as fixing a bug that would send you to infinity runner on retry 2020-02-08 20:06:38 -05:00
Gregory Campbell 374fcf2334 Added (temporary) music and some sound effects to the game 2020-02-08 19:08:36 -05:00
Gregory Campbell 09bcf102b6 Made thin moving prefabs less bullshit 2020-02-08 17:13:21 -05:00
Gregory Campbell 880b6b7963 Updated textures to Start and Finish Tile 2020-02-08 17:11:32 -05:00
Gregory Campbell fe87739c89 Removed models folder 2020-02-08 16:57:18 -05:00
Gregory Campbell 2d6e823aec Adjusted tagging to squish bug that made walls that should disappear stay in infintiy run 2020-02-08 16:29:58 -05:00
Gregory Campbell 9e1c846291 Removed pacman for now, too glitchy and difficult to cobine with the disappearing obstacles 2020-02-08 16:28:36 -05:00
Gregory Campbell 61ecda9d81 Tweaked setting on infinity runner as well as fixing a gameover bug that would occur when player ran out of track to run 2020-02-08 14:37:49 -05:00
Gregory Campbell 6c4dad2dfb Added a cap to obstacle growth in infinity runner as well as reimplementing the lowering of the obstacle removal countdown (which also has a cap) 2020-02-08 13:31:12 -05:00
Gregory Campbell 22e8e893e7 Made infinity runner spaawn obstacle on a distance based trigger as oppossed to a timer based trigger and lowered obstacle removal timer 2020-02-08 13:16:03 -05:00
Gregory Campbell d60e1743f0 Changed infinity runner so score is based on level and distance instead of level and time 2020-02-08 13:04:24 -05:00
Gregory Campbell 6f5d6568c8 Made start/end tiles bigger and adjusted their heights so departing from/landing on these tiles is easier regardless of the connecting tiles 2020-02-07 23:26:29 -05:00
Gregory Campbell da8b3da187 Straightened up all obstacles in corner list 2020-02-07 23:20:48 -05:00
Gregory Campbell 8fd754facc Removed thin obstacles from corner list 2020-02-07 22:41:42 -05:00
Gregory Campbell df08ad71b0 Made turning for the player much tighter and less slidey/icy 2020-02-07 22:30:42 -05:00
Gregory Campbell 9827e5be20 Correctly enabled/disabled the right pages for the main menu 2020-02-07 21:49:33 -05:00
Gregory Campbell b26aed8b3e Populated Highscore page with high scores 2020-02-06 23:27:42 -05:00
Gregory Campbell d13aac666a Added new pages in the menu that will be used for highscorews and game info/controls (both are currently empty) 2020-02-06 21:59:13 -05:00
Gregory Campbell d123b7f4ac Pacman model made by Noe 2020-02-06 21:26:32 -05:00
Gregory Campbell 204c54f686 Something graphical updated? adding it 2020-02-06 21:26:09 -05:00
Gregory Campbell 46e500bfe6 Fixed issue where waypoint would spawn too close to previous waypoint location 2020-02-05 22:33:49 -05:00
Gregory Campbell fc24e21135 Added obstacles that move and implemented them into the game modes 2020-02-05 21:54:39 -05:00
Gregory Campbell 0339e62484 Switched the keyboard/mouse controls for walking and crouching 2020-02-05 20:28:51 -05:00
Gregory Campbell 9429902b7a Added slight tweak to wall running that may make jumping from walls less 'sticky' 2020-02-04 23:14:53 -05:00