Moved the procedural generation over into a new scene in order to develop the first game mode - spawning into the next 'floor' is currently buggy
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@@ -14,7 +14,7 @@ GameObject:
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- component: {fileID: 3126543287859478963}
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m_Layer: 0
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m_Name: Floor
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m_TagString: Environment
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m_Icon: {fileID: 0}
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@@ -107,7 +107,7 @@ GameObject:
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- component: {fileID: 4272160868205044256}
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m_Layer: 0
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m_Name: Cube
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m_TagString: Untagged
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m_TagString: Environment
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m_Icon: {fileID: 0}
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