Commit Graph
14 Commits
Author SHA1 Message Date
Gregory Campbell b51124c1b4 Re-implemented dirt overlap 2020-06-05 14:35:07 -04:00
Gregory Campbell 7ecba67fc9 Implemented proper dirt placement so the dirt is always placed on the object (dirt also never overlaps now) 2020-06-05 14:31:19 -04:00
Gregory Campbell 69b803abb3 Added a new object spawning after completion of the current object and items returning to their original position when dropped 2020-06-03 20:20:12 -04:00
Gregory Campbell b51a31b643 Added the need for multiple wipes to rid dirt and spray while also fading the dirt and spray texture with each wipe 2020-06-03 18:27:09 -04:00
Gregory Campbell eea7c91968 Completely fixed pick up issues with spray bottle 2020-06-02 20:45:42 -04:00
Gregory Campbell fa40a54794 Fixed some collision issues with the gem and pick up issues with the spray bottle 2020-06-02 20:42:40 -04:00
Gregory Campbell c6681f9555 Added more variety to object generation 2020-06-02 20:30:03 -04:00
Gregory Campbell 6f9eae4693 Implemented end game/level trigger 2020-06-02 20:17:51 -04:00
Gregory Campbell e339c334a3 Proper spraying and wiping of polish objects implemented 2020-06-02 20:11:26 -04:00
Gregory Campbell 6ce00f5f25 Implemented small dirt sprites to randomly generate on the object 2020-06-02 19:41:24 -04:00
Gregory Campbell 82434fa6c2 Got a very basic polish implementation working 2020-06-01 20:59:48 -04:00
Gregory Campbell a14c816430 Player is now able to pick up and drop the rag and the spray bottle 2020-06-01 20:10:18 -04:00
Gregory Campbell 104e6a0cb1 Added Dirt and Cleaner Fluid sprites as well as sprite layering 2020-06-01 18:50:52 -04:00
Gregory Campbell da3813896a Initial commit. 2020-06-01 18:16:34 -04:00