Commit Graph
33 Commits
Author SHA1 Message Date
Gregory Campbell a9cafa0b4f MJB easter egg 2020-08-10 23:36:52 -04:00
Gregory Campbell 63cbf887d1 Minor bug fixes I can fix now that the voting is finished 2020-07-21 18:50:17 -04:00
Gregory Campbell fb302195ed I'M DONE. THE DEADLINE HAS BEEN HIT. GOODNIGHT 2020-07-12 15:18:16 -04:00
Gregory Campbell 4e53e69050 Added a basic animation to player along with a movement change and some minor bug fixes 2020-07-12 11:56:45 -04:00
Gregory Campbell 7f5e6fe48f Updated bullet sprite 2020-07-12 11:09:59 -04:00
Gregory Campbell 273325e117 Tuned up some sprites and gave the enemy and player better colliders 2020-07-12 11:00:37 -04:00
Gregory Campbell f316ebf320 Added basic particles for when enemy dies 2020-07-12 01:34:47 -04:00
Gregory Campbell e2aef2a35b So much audio stuff holy shit 2020-07-12 01:07:52 -04:00
Gregory Campbell d2c7bd90e1 Added a bunch of audio and implemented gunshots 2020-07-11 23:35:28 -04:00
Gregory Campbell f08dc0fee4 Added camera shake anytime a bullet is instantiated 2020-07-11 20:46:20 -04:00
Gregory Campbell a1904de31e Forgot to set reloaded icon to UI layer 2020-07-11 20:19:03 -04:00
Gregory Campbell 89f917f787 Basic main menu implemented 2020-07-11 20:17:57 -04:00
Gregory Campbell e9abec92df Renamed game scene and added a button to send the player to the (currently barren) main menu 2020-07-11 19:09:31 -04:00
Gregory Campbell 1deb85510d Fixed a bug where enemies would spawn instantly if no other enemies were in the game as oppossed to waiting 1-3 seconds 2020-07-11 19:04:21 -04:00
Gregory Campbell 86c009379c Added UI for info on how to return to the main menu 2020-07-11 18:58:10 -04:00
Gregory Campbell 57a6b74aec Made the game feel more like a game (and squashed a few bugs) 2020-07-11 18:46:10 -04:00
Gregory Campbell dd8a5af89d Fixed bug of life hearts destroying out of order after scene restart 2020-07-11 17:12:28 -04:00
Gregory Campbell a7c5d2bacf Added a restart button 2020-07-11 17:06:59 -04:00
Gregory Campbell 6d9255749c Added game over UI and a high score 2020-07-11 16:56:25 -04:00
Gregory Campbell 438e6a0ba1 Added timer 2020-07-11 16:25:00 -04:00
Gregory Campbell 7e0e1002a6 Added scoring 2020-07-11 16:19:57 -04:00
Gregory Campbell 6faf425d06 Added randomized reload time 2020-07-11 15:00:26 -04:00
Gregory Campbell c1efe59c11 Implemented lives system 2020-07-11 14:53:27 -04:00
Gregory Campbell 5ef8a35f08 Added UI to let player know if gun is ready to fire 2020-07-11 14:33:20 -04:00
Gregory Campbell 3295e58965 Added all four gun types and firing bullets stable (although there is some slight 'recoil' for some variations) 2020-07-11 13:26:02 -04:00
Gregory Campbell 3da029586a Added varying sizes to bullets (Need to fix player/bullet collision issues so I can make bullets even smaller without getting spiraling bullet bugs 2020-07-11 11:31:39 -04:00
Gregory Campbell d908f9a503 Added varying speed for enemies 2020-07-11 11:23:39 -04:00
Gregory Campbell 52f18b4e87 Actually started using the valid spawn function call to make sure nothing spawned on/too close to the player 2020-07-11 11:18:40 -04:00
Gregory Campbell 1016b2065a Obstacles and enemies both vary in size upon spawning 2020-07-11 11:01:39 -04:00
Gregory Campbell b0b4c2b378 Added randomization to bullet speed 2020-07-11 10:51:01 -04:00
Gregory Campbell 31b10c556a Updated obstacles and added a border all around the play area 2020-07-11 10:50:39 -04:00
Gregory Campbell 0893d08a17 Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible. 2020-07-11 01:42:26 -04:00
Gregory Campbell c8f1a8291a INITAL COMMIT LETS GOOOOOOOO 2020-07-10 20:32:41 -04:00