Gregory Campbell
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3da029586a
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Added varying sizes to bullets (Need to fix player/bullet collision issues so I can make bullets even smaller without getting spiraling bullet bugs
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2020-07-11 11:31:39 -04:00 |
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Gregory Campbell
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d908f9a503
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Added varying speed for enemies
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2020-07-11 11:23:39 -04:00 |
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Gregory Campbell
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52f18b4e87
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Actually started using the valid spawn function call to make sure nothing spawned on/too close to the player
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2020-07-11 11:18:40 -04:00 |
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Gregory Campbell
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1016b2065a
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Obstacles and enemies both vary in size upon spawning
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2020-07-11 11:01:39 -04:00 |
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Gregory Campbell
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b0b4c2b378
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Added randomization to bullet speed
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2020-07-11 10:51:01 -04:00 |
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Gregory Campbell
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31b10c556a
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Updated obstacles and added a border all around the play area
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2020-07-11 10:50:39 -04:00 |
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Gregory Campbell
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0893d08a17
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Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible.
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2020-07-11 01:42:26 -04:00 |
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Gregory Campbell
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c8f1a8291a
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INITAL COMMIT LETS GOOOOOOOO
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2020-07-10 20:32:41 -04:00 |
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