Added python state machine project to projects page
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@@ -4,6 +4,7 @@ import GC from './assets/GunControl.png'
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import Palish from './assets/Palish.png'
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import Palish from './assets/Palish.png'
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import SRS from './assets/SRS.png'
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import SRS from './assets/SRS.png'
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import WH from './assets/W&H.png'
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import WH from './assets/W&H.png'
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import StateMachine from './assets/StateMachine.png'
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export const Projects = () => (
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export const Projects = () => (
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<div>
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<div>
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@@ -30,6 +31,21 @@ export const Projects = () => (
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</h4>
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</h4>
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<hr/>
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<hr/>
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<h3> <a href="https://github.com/gjcampbell777/python-state-machine">Python State Machine</a> </h3>
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<br/>
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<p>Recently while going through Godot documentation I came across a tutorial for building your own state machine with Python.
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I've always been interested in making a stand alone state machine and state machines are a big part of game developement
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so I figured it would be a good idea for me to check it out. After I finished the tutorial I decided to continue working on
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and fleshing out this state machine used to emulate a locked/unlocked device.
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You can check out my code and mess around with the state machine yourself
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<a href="https://github.com/gjcampbell777/python-state-machine"> Here </a>.
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</p>
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<br/>
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<img src={StateMachine} alt="StateMachine"/>
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<br/>
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<br/>
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