Updated projects and resume page to better reflect my career and game projects

This commit is contained in:
Gregory Campbell
2021-07-03 18:12:49 -04:00
parent c532b806a4
commit 2615780bf3
2 changed files with 40 additions and 111 deletions
+21 -29
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@@ -1,9 +1,9 @@
import React from 'react'
import MJB1 from './assets/MJB1.jpg'
import MJB2 from './assets/MJB2.jpg'
import MJB3 from './assets/MJB3.jpg'
import MJB4 from './assets/MJB4.jpg'
import MJB5 from './assets/MJB5.jpg'
import MJB from './assets/MJB.jpg'
import GC from './assets/GunControl.png'
import Palish from './assets/Palish.png'
import SRS from './assets/SRS.png'
import WH from './assets/W&H.png'
export const Projects = () => (
<div>
@@ -33,49 +33,41 @@ export const Projects = () => (
<br/>
<h3> <a href="https://gregorysoup.itch.io/Magical-Jumping-Bean">Magical Jumping Bean</a> </h3>
<h3> <a href="https://gregorysoup.itch.io">My Many Games</a> </h3>
<br/>
<p>I created a fast paced 3D third person paltformer where the player takes control of a bean that wants to go as fast as possible!
I features a hub world that can be used for training and practice, 3 game modes - all of which utilize different procedural level generation
and a high score system so you can keep track how well you do after the end of each game.
The game can be played with a mouse and keyboard or with an xbox controller (highly recommened) so you can learn and perfect the
extensive move set of the game and go as fast as possible. This can runs on Windows, OSX and Linux.
Below are a few screenshots and a video to help you understand how the game works.
If you want to see more you can check out the game page&nbsp;
<a href="https://gregorysoup.itch.io/Magical-Jumping-Bean">Here</a>.
<p>Over the course of the last few years I've made a handful of games on my own that I've posted to itch.io.
I've always been interested in game developement and I use this as a way to experiment and
create games I would like to play myself. The fact that I've made all these games on my own allows me
to go at my own pace as well as learn every aspect there is to this type of development while still being able to put my own charm into each game I make.
I've worked on a fast paced endless runner 3D platformer, a 2D turn based combat puzzle and many game jam games.
I continue to explore and create new game ideas as they pop into my head, so be sure to be on the look out for what I make next.
I've also made the code for all of my free games viewable to the public through <a href="https://github.com/gjcampbell777">My Github</a> if you want to look at my code.
If you want to check out any of my pages you can click
<a href="https://gregorysoup.itch.io"> Here </a>
to be brought to my itch.io page where you can play any of my games through your browser or download them.
</p>
<br/>
<img src={MJB1} alt="MJB1"/>
<img src={MJB} alt="MJB"/>
<br/>
<img src={MJB2} alt="MJB2"/>
<img src={WH} alt="WH"/>
<br/>
<img src={MJB3} alt="MJB3"/>
<img src={SRS} alt="SRS"/>
<br/>
<img src={MJB4} alt="MJB4"/>
<img src={Palish} alt="Palish"/>
<br/>
<img src={MJB5} alt="MJB5"/>
<br/>
<div class="iframe-container">
<iframe title="MJB Video"
src="https://www.youtube.com/embed/KJif6-wVL98" frameborder="0"
allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture"
allowfullscreen>
</iframe>
</div>
<img src={GC} alt="GC"/>
<br/>