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gjcampbell/Super-Robo-Squad
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c1fe734fad273de86e2cd3717347737d4c53f714
Super-Robo-Squad/Assets
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History
Gregory Campbell c1fe734fad Reworked Enemy Part positioning so future enemy part animations will be vastly easier to implement
2020-04-23 19:04:58 -04:00
..
Animations
Implemented individual colouring+game object for each body part of enemy robot
2020-04-07 22:14:10 -04:00
Fonts
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Materials
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Scenes
Reworked Enemy Part positioning so future enemy part animations will be vastly easier to implement
2020-04-23 19:04:58 -04:00
Scripts
Changed the enemy attack animation from a full body attack to a arm specific movement
2020-04-23 19:01:56 -04:00
Textures
Added text pop ups for sheild and weakpoint hits and victory or game over states
2020-04-18 14:31:45 -04:00
Animations.meta
Added basic attack animations but they have not been implemented into anything, only made functional
2020-03-28 18:28:39 -04:00
Fonts.meta
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Materials.meta
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Scenes.meta
Initial push. LET'S GOOOO
2020-03-20 19:45:02 -04:00
Scripts.meta
Added basic clickable sprites for testing/experimenting
2020-03-20 20:07:42 -04:00
Textures.meta
Added UI to show which order the party will attack in
2020-03-22 17:21:58 -04:00
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