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gjcampbell/Super-Robo-Squad
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271ad338532b4aae31a2e4e70e535345e4f1f9dd
Super-Robo-Squad/Assets
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History
Gregory Campbell 271ad33853 Doubled enemy robot health for balancing
2020-04-11 11:17:42 -04:00
..
Animations
Implemented individual colouring+game object for each body part of enemy robot
2020-04-07 22:14:10 -04:00
Fonts
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Materials
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Scenes
Fixed a few bugs involving the party or enemy not being destroyed during a game over or victory state respectively
2020-04-10 13:17:26 -04:00
Scripts
Doubled enemy robot health for balancing
2020-04-11 11:17:42 -04:00
Textures
Updated draft textures so they have shading/outlining as well as setting up the layering order for all enemy parts
2020-04-08 18:43:44 -04:00
Animations.meta
Added basic attack animations but they have not been implemented into anything, only made functional
2020-03-28 18:28:39 -04:00
Fonts.meta
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Materials.meta
Added Numbers that pop up after each robot attacks
2020-04-05 22:48:24 -04:00
Scenes.meta
Initial push. LET'S GOOOO
2020-03-20 19:45:02 -04:00
Scripts.meta
Added basic clickable sprites for testing/experimenting
2020-03-20 20:07:42 -04:00
Textures.meta
Added UI to show which order the party will attack in
2020-03-22 17:21:58 -04:00
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