Gregory Campbell
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e9d7e90e27
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Implemented as much audio as I could given the drafts/snippets of audio I've been given by Andrew
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2020-07-07 20:13:52 -04:00 |
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Gregory Campbell
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fc92784935
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Updated and cleaned up battle UI buttons
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2020-07-05 15:27:29 -04:00 |
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Gregory Campbell
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f8dd8d706c
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Updated the sprite that pops up when a user tries to attack with no attack order to fit the robotic themeing of the game
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2020-07-05 12:52:09 -04:00 |
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Gregory Campbell
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b0b19141a0
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Cleaned up the selection numbers to look more robotic
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2020-06-30 19:34:47 -04:00 |
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Gregory Campbell
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d0122c2a14
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Added screen shake upon successful hits of non-ability moves and fixed some animation bugs/warnings
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2020-06-29 21:37:59 -04:00 |
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Gregory Campbell
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ecc0ea8f21
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Added some sprite placement changes so enemy robot looks clean and not squished
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2020-06-24 20:53:41 -04:00 |
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Gregory Campbell
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c93d2da438
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Cleaned up/Reworked numeral textures for version number
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2020-06-20 15:19:18 -04:00 |
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Gregory Campbell
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7b4f314f14
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Updated party member robot texture
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2020-06-17 20:48:44 -04:00 |
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Gregory Campbell
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4fd4dc7576
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Explosion Sprite and Animation rework
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2020-05-26 21:42:59 -04:00 |
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Gregory Campbell
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f962606db2
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Tweaked font numbers and level display divider
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2020-05-17 12:12:01 -04:00 |
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Gregory Campbell
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87368b71d1
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Updated level display
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2020-05-17 12:05:55 -04:00 |
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Gregory Campbell
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c6b618a41e
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Updated end game pop-ups
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2020-05-17 11:49:38 -04:00 |
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Gregory Campbell
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884bf6d28b
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Updated Sheild Hit and Weakpoint Hit imgaes
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2020-05-17 10:53:54 -04:00 |
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Gregory Campbell
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d0ca0b9773
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Added back button for all game modes
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2020-05-03 20:38:43 -04:00 |
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Gregory Campbell
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48ce18b857
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Added proper level display as well as a proper level limit for pre-determined game modes
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2020-05-03 14:51:28 -04:00 |
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Gregory Campbell
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8357a67183
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Set up moving from level to level in random and pre-determined game modes
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2020-05-03 13:30:01 -04:00 |
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Gregory Campbell
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af458d9529
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Added multiple game mode selections as well as adding a scene for game mode selection
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2020-05-02 19:02:04 -04:00 |
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