Gregory Campbell
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c7cf7006f3
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Added symbol pop up to hitt effects as well as some code and comment clean up within damage/hit functions
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2020-04-12 14:48:15 -04:00 |
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Gregory Campbell
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9bbded02a4
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Added symbols to party members and enemy parts
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2020-04-12 14:26:40 -04:00 |
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Gregory Campbell
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cd153ee5c6
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Reworked part textures so they can be properly scaled
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2020-04-12 11:16:48 -04:00 |
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Gregory Campbell
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00d19e0f0a
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Fixed a few bugs involving the party or enemy not being destroyed during a game over or victory state respectively
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2020-04-10 13:17:26 -04:00 |
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Gregory Campbell
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776ec9998e
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Added enemy tag to enemy robot so it will be destroyed when a victory state is reached
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2020-04-10 12:54:41 -04:00 |
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Gregory Campbell
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26123499d0
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Added more layers for drawing sprites as well as adjusting layers across the entire scene
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2020-04-08 19:15:33 -04:00 |
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Gregory Campbell
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63980c2494
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Updated draft textures so they have shading/outlining as well as setting up the layering order for all enemy parts
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2020-04-08 18:43:44 -04:00 |
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Gregory Campbell
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42137d889d
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Increased health and damage font size
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2020-04-08 18:13:51 -04:00 |
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Gregory Campbell
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8b71184ee9
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Implemented individual colouring+game object for each body part of enemy robot
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2020-04-07 22:14:10 -04:00 |
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Gregory Campbell
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d7b4edbaed
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Added Numbers that pop up after each robot attacks
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2020-04-05 22:48:24 -04:00 |
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Gregory Campbell
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4d09ffafd6
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Added sheild and healer robots with correct attaack effect animations and stat output
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2020-04-04 18:21:10 -04:00 |
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Gregory Campbell
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12d99405c1
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Added attack animation for enemy robot after party emembers attack as well as a set colour and coloured attack effect
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2020-04-04 13:07:50 -04:00 |
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Gregory Campbell
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589e6f572e
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Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour
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2020-04-01 21:56:26 -04:00 |
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Gregory Campbell
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1079d0b295
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Added attack button that has the party running their attack animations in order set by user when clicked
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2020-03-28 20:19:03 -04:00 |
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Gregory Campbell
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1e4c495090
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Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start
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2020-03-28 18:40:46 -04:00 |
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Gregory Campbell
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48944df7b7
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Added basic attack animations but they have not been implemented into anything, only made functional
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2020-03-28 18:28:39 -04:00 |
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Gregory Campbell
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e4ce561939
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Updated basic textures for robots and order
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2020-03-26 22:10:37 -04:00 |
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Gregory Campbell
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ea773637c3
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Pushing test scene changes that I forgot to commit
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2020-03-22 17:24:07 -04:00 |
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Gregory Campbell
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7401fef379
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Added UI to show which order the party will attack in
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2020-03-22 17:21:58 -04:00 |
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Gregory Campbell
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9a4f7c26e9
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Added basic order management for the party
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2020-03-21 21:59:04 -04:00 |
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Gregory Campbell
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d0837bbcbd
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Added basic clickable sprites for testing/experimenting
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2020-03-20 20:07:42 -04:00 |
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Gregory Campbell
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1bba631845
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Initial push. LET'S GOOOO
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2020-03-20 19:45:02 -04:00 |
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