Commit Graph
14 Commits
Author SHA1 Message Date
Gregory Campbell 546700c206 Touched up a weakness texture 2020-06-29 21:41:49 -04:00
Gregory Campbell ecc0ea8f21 Added some sprite placement changes so enemy robot looks clean and not squished 2020-06-24 20:53:41 -04:00
Gregory Campbell f9d3eb17d1 Some more final touches for some textures that needed the extra love 2020-06-24 20:36:28 -04:00
Gregory Campbell b1b6ce1794 Reworked/Cleaned up enemy arm textures 2020-06-20 22:45:05 -04:00
Gregory Campbell bde7210719 Cleaned up/Reworked head textures 2020-06-20 14:59:51 -04:00
Gregory Campbell 400ca05322 Cleaned up enemy weakness textures 2020-05-28 21:54:33 -04:00
Gregory Campbell 87db520433 Cleaned up enemy chest textures 2020-05-28 21:54:11 -04:00
Gregory Campbell 1d67d3c74c Cleaned up enemy body textures 2020-05-28 21:53:46 -04:00
Gregory Campbell b15751b3b5 Cleaned up enemy antenna textures 2020-05-28 18:48:41 -04:00
Gregory Campbell 8d86f954da Added updated drawings of enemy body parts 2020-04-26 17:33:57 -04:00
Gregory Campbell d744d9ef3a Removed smaller eye from draft robot head to make space for colour symbol 2020-04-12 22:43:14 -04:00
Gregory Campbell 9bbded02a4 Added symbols to party members and enemy parts 2020-04-12 14:26:40 -04:00
Gregory Campbell 63980c2494 Updated draft textures so they have shading/outlining as well as setting up the layering order for all enemy parts 2020-04-08 18:43:44 -04:00
Gregory Campbell 8b71184ee9 Implemented individual colouring+game object for each body part of enemy robot 2020-04-07 22:14:10 -04:00