Gregory Campbell
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95eabfac13
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Tweaked animations so the animation sequence during a fight is very tightly knit
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2020-07-22 20:20:16 -04:00 |
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Gregory Campbell
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850c5a540a
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Drastically toned down camera shake on successful hits
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2020-07-05 15:38:39 -04:00 |
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Gregory Campbell
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c7d9797d30
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Tried correctly naming all the attack and hit animations
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2020-06-30 20:14:32 -04:00 |
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Gregory Campbell
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94bfd7f011
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Further tweaks towards the camera shake animation
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2020-06-30 19:34:14 -04:00 |
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Gregory Campbell
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e7410d57ba
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Fixed a animation bug caused by one of the camera shakes needing a unnecessary exit trigger
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2020-06-29 21:50:31 -04:00 |
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Gregory Campbell
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d0122c2a14
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Added screen shake upon successful hits of non-ability moves and fixed some animation bugs/warnings
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2020-06-29 21:37:59 -04:00 |
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Gregory Campbell
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4fd4dc7576
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Explosion Sprite and Animation rework
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2020-05-26 21:42:59 -04:00 |
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Gregory Campbell
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8d86f954da
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Added updated drawings of enemy body parts
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2020-04-26 17:33:57 -04:00 |
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Gregory Campbell
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ce6c456fa4
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Improved animations for both the enemy attacking and party members attacking
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2020-04-23 19:14:20 -04:00 |
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Gregory Campbell
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8b71184ee9
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Implemented individual colouring+game object for each body part of enemy robot
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2020-04-07 22:14:10 -04:00 |
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Gregory Campbell
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4d09ffafd6
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Added sheild and healer robots with correct attaack effect animations and stat output
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2020-04-04 18:21:10 -04:00 |
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Gregory Campbell
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12d99405c1
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Added attack animation for enemy robot after party emembers attack as well as a set colour and coloured attack effect
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2020-04-04 13:07:50 -04:00 |
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Gregory Campbell
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589e6f572e
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Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour
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2020-04-01 21:56:26 -04:00 |
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Gregory Campbell
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5e85d57bdf
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Added draft attack modification that I missed?
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2020-03-31 22:51:31 -04:00 |
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Gregory Campbell
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1079d0b295
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Added attack button that has the party running their attack animations in order set by user when clicked
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2020-03-28 20:19:03 -04:00 |
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Gregory Campbell
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1e4c495090
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Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start
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2020-03-28 18:40:46 -04:00 |
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Gregory Campbell
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48944df7b7
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Added basic attack animations but they have not been implemented into anything, only made functional
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2020-03-28 18:28:39 -04:00 |
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