13 Commits
Author SHA1 Message Date
Gregory Campbell e9d7e90e27 Implemented as much audio as I could given the drafts/snippets of audio I've been given by Andrew 2020-07-07 20:13:52 -04:00
Gregory Campbell 228c2c88c6 Implemented a proper title/mode selection scene 2020-07-05 16:47:56 -04:00
Gregory Campbell a47020f2f5 Added side trim to the mode selection scene when a mouse hovers over a game mode selection with the mouse 2020-07-04 13:28:24 -04:00
Gregory Campbell d0122c2a14 Added screen shake upon successful hits of non-ability moves and fixed some animation bugs/warnings 2020-06-29 21:37:59 -04:00
Gregory Campbell 50f69d960c Added a tag for the back button 2020-05-03 21:19:59 -04:00
Gregory Campbell af458d9529 Added multiple game mode selections as well as adding a scene for game mode selection 2020-05-02 19:02:04 -04:00
Gregory Campbell 5c003812e0 Missed a few changed that went along with the previous commit 2020-04-28 20:01:22 -04:00
Gregory Campbell 26123499d0 Added more layers for drawing sprites as well as adjusting layers across the entire scene 2020-04-08 19:15:33 -04:00
Gregory Campbell 4d09ffafd6 Added sheild and healer robots with correct attaack effect animations and stat output 2020-04-04 18:21:10 -04:00
Gregory Campbell 589e6f572e Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour 2020-04-01 21:56:26 -04:00
Gregory Campbell 1e4c495090 Added a tagging system so clicking on objects can have a more defined selection in scripting and fixed an issue with the attack animation starting and looping on start 2020-03-28 18:40:46 -04:00
Gregory Campbell 7401fef379 Added UI to show which order the party will attack in 2020-03-22 17:21:58 -04:00
Gregory Campbell 1bba631845 Initial push. LET'S GOOOO 2020-03-20 19:45:02 -04:00