diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 8b1efa2..438f542 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -794,6 +794,8 @@ public class GMScript : MonoBehaviour IEnumerator PreAttackBuffAnimEnemy() { + yield return new WaitForSeconds(0.5f); + // RUN "NON-ATTACK" BUFF ANIMATION FOR ENEMY IF ANTENNA IS BLACK SO ATTACKS ARE BUFFED // BEFORE THE ENEMY DOES ITS ATTACK ANIMATION if((Colours)EnemyPartsColours[0] == Colours.Black) @@ -804,6 +806,8 @@ public class GMScript : MonoBehaviour IEnumerator PostAttackBuffAnimEnemy() { + yield return new WaitForSeconds(0.5f); + // RUN "NON-ATTACK" ABILITY ANIMATION FOR ENEMY IF ANTENNA IS WHITE OR GREY RESPECTIVELY // NOW SO THESE ANIMATIONS APPEAR AFTER THE ENEMY IS DONE ATTACKING if((Colours)EnemyPartsColours[0] == Colours.White)