Implemented as much audio as I could given the drafts/snippets of audio I've been given by Andrew

This commit is contained in:
Gregory Campbell
2020-07-07 20:13:52 -04:00
parent 6933331f45
commit e9d7e90e27
21 changed files with 469 additions and 1 deletions
+2
View File
@@ -35,6 +35,8 @@ public class SelectScript : MonoBehaviour
SideTrimObjectFlip.SetActive(false);
SideTrimObjectFlip.tag = "SideTrim";
GameObject.FindGameObjectWithTag("Music").GetComponent<MusicScript>().StopMusic();
}
// Update is called once per frame