Reworked part textures so they can be properly scaled

This commit is contained in:
Gregory Campbell
2020-04-12 11:16:48 -04:00
parent 155cef35bd
commit cd153ee5c6
6 changed files with 26 additions and 26 deletions
+21 -21
View File
@@ -533,8 +533,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 253563187}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 617295560}
m_RootOrder: 0
@@ -958,8 +958,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 584866347}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 2058067575}
m_RootOrder: 0
@@ -1008,7 +1008,7 @@ SpriteRenderer:
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 51.2, y: 51.2}
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
@@ -1150,14 +1150,14 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.2048, y: 0.2048}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 0.2, y: 0.2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.2, y: 0.2}
m_Size: {x: 5, y: 5}
m_EdgeRadius: 0
--- !u!212 &617295559
SpriteRenderer:
@@ -1218,7 +1218,7 @@ Transform:
m_GameObject: {fileID: 617295556}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 15, y: 10, z: 1}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children:
- {fileID: 253563188}
m_Father: {fileID: 1054126017}
@@ -1249,8 +1249,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 901586390}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1394857175}
m_RootOrder: 0
@@ -2154,14 +2154,14 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.2048, y: 0.2048}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 0.2, y: 0.2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.2, y: 0.2}
m_Size: {x: 5, y: 5}
m_EdgeRadius: 0
--- !u!212 &1394857174
SpriteRenderer:
@@ -2222,7 +2222,7 @@ Transform:
m_GameObject: {fileID: 1394857171}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 15, y: 10, z: 1}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children:
- {fileID: 901586391}
m_Father: {fileID: 982463267}
@@ -2705,8 +2705,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1887744308}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1935397214}
m_RootOrder: 0
@@ -2897,14 +2897,14 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.2048, y: 0.2048}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 0.2, y: 0.2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.2, y: 0.2}
m_Size: {x: 5, y: 5}
m_EdgeRadius: 0
--- !u!212 &1935397213
SpriteRenderer:
@@ -2965,7 +2965,7 @@ Transform:
m_GameObject: {fileID: 1935397210}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 15, y: 10, z: 1}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children:
- {fileID: 1887744309}
m_Father: {fileID: 1537576151}
@@ -3218,7 +3218,7 @@ Transform:
m_GameObject: {fileID: 2058067573}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 15, y: 10, z: 1}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children:
- {fileID: 584866348}
m_Father: {fileID: 1729514559}
@@ -3260,14 +3260,14 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.2048, y: 0.2048}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 0.2, y: 0.2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.2, y: 0.2}
m_Size: {x: 5, y: 5}
m_EdgeRadius: 0
--- !u!1 &2092827605
GameObject: