Tried correctly naming all the attack and hit animations

This commit is contained in:
Gregory Campbell
2020-06-30 20:14:32 -04:00
parent 20f66e7f18
commit c7d9797d30
8 changed files with 4 additions and 4 deletions
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Enemy Hit Draft m_Name: Enemy Hit Effect
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Draft Hit m_Name: Hit Effect On Enemy
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: explosion m_Name: Hit Effect On Party
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Draft Attack m_Name: Party Attack
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0