Added restart button for debugging and testing purposes
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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public class GMScript : MonoBehaviour
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{
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@@ -124,6 +125,10 @@ public class GMScript : MonoBehaviour
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if (hit.collider != null) {
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if(hit.collider.gameObject.tag == "Restart")
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().name);
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}
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if(hit.collider.gameObject.tag == "Party")
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{
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