Reworked Enemy Part positioning so future enemy part animations will be vastly easier to implement

This commit is contained in:
Gregory Campbell
2020-04-23 19:04:58 -04:00
parent bf0abc7524
commit c1fe734fad
+62 -42
View File
@@ -145,7 +145,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 46649160}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 547726943}
@@ -438,7 +438,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150210740}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.75, y: 0.75, z: 0}
m_LocalPosition: {x: -0.75, y: 1.75, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 2092827606}
@@ -677,7 +677,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 250552072}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.1, z: 0}
m_LocalPosition: {x: 0, y: 0.9, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 2133992576}
@@ -1022,7 +1022,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 413705666}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 1}
m_Children: []
m_Father: {fileID: 2133992576}
@@ -1285,7 +1285,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 547726942}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 46649161}
@@ -1447,7 +1447,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 604408376}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 4.25, z: 0}
m_LocalScale: {x: 0.25, y: 0.25, z: 1}
m_Children: []
m_Father: {fileID: 1209232140}
@@ -1739,7 +1739,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 906838570}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.25, y: 0.25, z: 1}
m_Children: []
m_Father: {fileID: 1989602357}
@@ -1932,7 +1932,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046479937}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1, y: 0, z: 0}
m_LocalPosition: {x: -2, y: 1, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1247425757}
@@ -2044,7 +2044,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1104707025}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.05, y: 0.4, z: 0}
m_LocalPosition: {x: -0.05, y: 4.65, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 1209232140}
@@ -2376,7 +2376,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191941974}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.75, y: -0.75, z: 0}
m_LocalPosition: {x: 0.75, y: 0.25, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 2092827606}
@@ -2456,7 +2456,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1209232139}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 4.25, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 604408377}
@@ -2473,6 +2473,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1247425757}
- component: {fileID: 1247425758}
m_Layer: 0
m_Name: Enemy Arm Left
m_TagString: Enemy
@@ -2488,7 +2489,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247425756}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1, y: 1, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1046479938}
@@ -2496,6 +2497,25 @@ Transform:
m_Father: {fileID: 2030950432}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1247425758
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247425756}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: cc51f341cc65e0b46a13c7b8cc02555e, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1300204711
GameObject:
m_ObjectHideFlags: 0
@@ -2602,7 +2622,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313470325}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6, y: 0.4, z: 0}
m_LocalPosition: {x: 0.6, y: 3.4, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 46649161}
@@ -2782,7 +2802,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345427403}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 1989602357}
@@ -3690,6 +3710,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1646474456}
- component: {fileID: 1646474457}
m_Layer: 0
m_Name: Enemy Arm Right
m_TagString: Enemy
@@ -3705,7 +3726,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646474455}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1, y: 1, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1924729443}
@@ -3713,6 +3734,25 @@ Transform:
m_Father: {fileID: 2030950432}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1646474457
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646474455}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: cc51f341cc65e0b46a13c7b8cc02555e, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1721551257
GameObject:
m_ObjectHideFlags: 0
@@ -4111,7 +4151,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1924729442}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1, y: 0, z: 0}
m_LocalPosition: {x: 2, y: 1, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1646474456}
@@ -4403,7 +4443,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1948751003}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1, y: 0.25, z: 0}
m_LocalPosition: {x: -2, y: 1.25, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 1247425757}
@@ -4483,7 +4523,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989602356}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 906838571}
@@ -4516,7 +4556,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1999664080}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 2092827606}
@@ -4581,7 +4621,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2030950432}
- component: {fileID: 2030950433}
m_Layer: 0
m_Name: Enemy Robot
m_TagString: Enemy
@@ -4610,25 +4649,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &2030950433
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030950431}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: cc51f341cc65e0b46a13c7b8cc02555e, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &2057441938
GameObject:
m_ObjectHideFlags: 0
@@ -4654,7 +4674,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2057441938}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1, y: 0.25, z: 0}
m_LocalPosition: {x: 2, y: 1.25, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_Children: []
m_Father: {fileID: 1646474456}
@@ -4864,7 +4884,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2092827605}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1999664081}
@@ -4897,7 +4917,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2133992575}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 413705667}