Set it so you can't start a battle until at least 1 party member is picked
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@@ -124,7 +124,7 @@ public class GMScript : MonoBehaviour
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OutputParty();
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}
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if(hit.collider.gameObject.tag == "Attack")
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if(hit.collider.gameObject.tag == "Attack" && PartyMemberOrder[0] != null)
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{
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StartCoroutine(AttackParty(robotColour));
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