Set it so you can't start a battle until at least 1 party member is picked
This commit is contained in:
@@ -124,7 +124,7 @@ public class GMScript : MonoBehaviour
|
|||||||
OutputParty();
|
OutputParty();
|
||||||
}
|
}
|
||||||
|
|
||||||
if(hit.collider.gameObject.tag == "Attack")
|
if(hit.collider.gameObject.tag == "Attack" && PartyMemberOrder[0] != null)
|
||||||
{
|
{
|
||||||
|
|
||||||
StartCoroutine(AttackParty(robotColour));
|
StartCoroutine(AttackParty(robotColour));
|
||||||
|
|||||||
Reference in New Issue
Block a user