diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 48e69d8..203479f 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -475,19 +475,19 @@ public class GMScript : MonoBehaviour } + modifiedAttack = enemyAttack + modifier; + //HIT ONLY DAMAGES IF THERE IS NO SHEILD UP if(sheild == true) { - modifier = 0; + modifiedAttack = 0; print("Sheild Hit!"); Sheild.SetActive(false); sheild = false; } - modifiedAttack = enemyAttack + modifier; - StartCoroutine(DisplayDamageText(modifiedAttack, PartyDamageText, enemyColour)); partyHealth -= modifiedAttack;