diff --git a/Assets/Animations/Enemy Attack.controller b/Assets/Animations/Enemy Attack.controller index 285f536..d5175f1 100644 --- a/Assets/Animations/Enemy Attack.controller +++ b/Assets/Animations/Enemy Attack.controller @@ -12,7 +12,6 @@ AnimatorState: m_CycleOffset: 0 m_Transitions: - {fileID: -4540420866084089111} - - {fileID: 5026858282347151247} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -70,10 +69,10 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.75 - m_HasExitTime: 1 + m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 @@ -92,7 +91,7 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -123,7 +122,7 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.24999976 + m_TransitionDuration: 0 m_TransitionOffset: 0.0030431175 m_ExitTime: 0.7242597 m_HasExitTime: 1 @@ -158,25 +157,3 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1101 &5026858282347151247 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 0} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 1 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.75 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 diff --git a/Assets/Animations/Hit Effect On Enemy.controller b/Assets/Animations/Hit Effect On Enemy.controller index 5dbaf30..dae7eac 100644 --- a/Assets/Animations/Hit Effect On Enemy.controller +++ b/Assets/Animations/Hit Effect On Enemy.controller @@ -59,14 +59,14 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: -5157466714835473944} - m_Position: {x: 330, y: 70, z: 0} + m_Position: {x: 290, y: 90, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 50, y: 20, z: 0} - m_EntryPosition: {x: 80, y: 150, z: 0} + m_EntryPosition: {x: 60, y: 90, z: 0} m_ExitPosition: {x: 350, y: -10, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: -5157466714835473944} diff --git a/Assets/Animations/Hit Effect On Party.controller b/Assets/Animations/Hit Effect On Party.controller index a19e416..e061d11 100644 --- a/Assets/Animations/Hit Effect On Party.controller +++ b/Assets/Animations/Hit Effect On Party.controller @@ -37,7 +37,7 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: -2395946064351981642} - m_Position: {x: 200, y: 0, z: 0} + m_Position: {x: 310, y: 120, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] diff --git a/Assets/Animations/Party Member Attack.controller b/Assets/Animations/Party Member Attack.controller index 974da37..e487c63 100644 --- a/Assets/Animations/Party Member Attack.controller +++ b/Assets/Animations/Party Member Attack.controller @@ -17,7 +17,7 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.24999994 + m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.9970888 m_HasExitTime: 1 @@ -25,28 +25,6 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1101 &-3706022438014928763 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 0} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 1 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.75 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 --- !u!1107 &-2218011393197299101 AnimatorStateMachine: serializedVersion: 5 @@ -84,7 +62,6 @@ AnimatorState: m_CycleOffset: 0 m_Transitions: - {fileID: 8630730884189380663} - - {fileID: -3706022438014928763} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -172,10 +149,10 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.75 - m_HasExitTime: 1 + m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 50fc72d..e39c9a4 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -583,8 +583,7 @@ public class GMScript : MonoBehaviour audioPlayer.PlayOneShot(SoundEffects[2]); yield return new WaitForSeconds( - attack.GetCurrentAnimatorStateInfo(0).length - +attack.GetCurrentAnimatorStateInfo(0).normalizedTime); + attack.GetCurrentAnimatorStateInfo(0).length*0.45f); attack.SetTrigger("AttackTrigger"); @@ -1089,10 +1088,10 @@ public class GMScript : MonoBehaviour audioPlayer.PlayOneShot(SoundEffects[2]); yield return new WaitForSeconds( - enemyAttackAnim.GetCurrentAnimatorStateInfo(0).length - +enemyAttackAnim.GetCurrentAnimatorStateInfo(0).normalizedTime); + enemyAttackAnim.GetCurrentAnimatorStateInfo(0).length*0.45f); + + //enemyAttackAnim.SetTrigger("AttackTrigger"); - enemyAttackAnim.SetTrigger("AttackTrigger"); } IEnumerator PreAttackBuffAnimEnemy()