From 85a90cce1c974e4dfab68c6a439857bf83a8eb70 Mon Sep 17 00:00:00 2001 From: Gregory Campbell Date: Wed, 8 Apr 2020 18:17:28 -0400 Subject: [PATCH] Removed unused variable and set enemy damage text to red --- Assets/Scripts/GMScript.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 349efee..b31de80 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -34,7 +34,6 @@ public class GMScript : MonoBehaviour private int enemyHealth = 16; private int partyAttack = 1; private int enemyAttack = 4; - private int enemyColour = 0; private static int partySize = 4; private string[] PartyMemberOrder = new string[partySize]; private int[] OrderNumbers = new int[partySize]; @@ -394,8 +393,8 @@ public class GMScript : MonoBehaviour } - //ENEMY ATTACKING PARTY - DamageEnemy(enemyAttack, (Colours)enemyColour); + //ENEMY ATTACKING PARTY (DEFAULT DISPLAY TEXT TO RED FOR NOW) + DamageEnemy(enemyAttack, (Colours)0); }