Set up moving from level to level in random and pre-determined game modes
This commit is contained in:
@@ -2437,7 +2437,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 18
|
||||
m_RootOrder: 19
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1144941703
|
||||
GameObject:
|
||||
@@ -2761,7 +2761,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 20
|
||||
m_RootOrder: 21
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1313470325
|
||||
GameObject:
|
||||
@@ -3550,6 +3550,7 @@ MonoBehaviour:
|
||||
PartyDamageText: {fileID: 1357495607}
|
||||
EnemyHealthText: {fileID: 1144941705}
|
||||
PartyHealthText: {fileID: 143825030}
|
||||
LevelNumber: {fileID: 1896803583}
|
||||
EnemyParts:
|
||||
- {fileID: 1209232139}
|
||||
- {fileID: 46649160}
|
||||
@@ -3914,7 +3915,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 21
|
||||
m_RootOrder: 22
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1635882673
|
||||
GameObject:
|
||||
@@ -4285,7 +4286,7 @@ Transform:
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 23
|
||||
m_RootOrder: 24
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1797600398
|
||||
GameObject:
|
||||
@@ -4449,6 +4450,84 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 0
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1896803581
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1896803582}
|
||||
- component: {fileID: 1896803584}
|
||||
- component: {fileID: 1896803583}
|
||||
m_Layer: 5
|
||||
m_Name: LevelNumberText
|
||||
m_TagString: Enemy
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1896803582
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1896803581}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 2, y: 2, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2090725435}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1896803583
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1896803581}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 3b8c6905fc091604082eda383ac9eb74, type: 2}
|
||||
m_FontSize: 0
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 101
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 0000
|
||||
--- !u!222 &1896803584
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1896803581}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!1 &1924729442
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -4609,7 +4688,7 @@ Transform:
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 22
|
||||
m_RootOrder: 23
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1935397210
|
||||
GameObject:
|
||||
@@ -4970,7 +5049,7 @@ Transform:
|
||||
- {fileID: 1989602357}
|
||||
- {fileID: 2133992576}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 19
|
||||
m_RootOrder: 20
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2057441938
|
||||
GameObject:
|
||||
@@ -5183,6 +5262,105 @@ BoxCollider2D:
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 5, y: 5}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!1 &2090725431
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2090725435}
|
||||
- component: {fileID: 2090725434}
|
||||
- component: {fileID: 2090725433}
|
||||
- component: {fileID: 2090725432}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &2090725432
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2090725431}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &2090725433
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2090725431}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 5
|
||||
--- !u!223 &2090725434
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2090725431}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 2
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 2135489387
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!224 &2090725435
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2090725431}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.005, y: 0.005, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1896803582}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 18
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: -6, y: 4}
|
||||
m_SizeDelta: {x: 600, y: 200}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &2092827605
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -31,6 +31,7 @@ public class GMScript : MonoBehaviour
|
||||
public Text PartyDamageText;
|
||||
public Text EnemyHealthText;
|
||||
public Text PartyHealthText;
|
||||
public Text LevelNumber;
|
||||
|
||||
public GameObject[] EnemyParts;
|
||||
|
||||
@@ -52,13 +53,14 @@ public class GMScript : MonoBehaviour
|
||||
private bool buff = false;
|
||||
private bool weakPointHit = false;
|
||||
private bool gameover = false;
|
||||
private bool victory = false;
|
||||
private bool victory;
|
||||
private int buffAmount = 0;
|
||||
private int modelNum;
|
||||
private int partyHealth = 8;
|
||||
private int enemyHealth = 16;
|
||||
private int partyAttack = 2;
|
||||
private int enemyAttack = 2;
|
||||
private int level;
|
||||
private static int partySize = 4;
|
||||
private string[] PartyMemberOrder = new string[partySize];
|
||||
private int[] OrderNumbers = new int[partySize];
|
||||
@@ -79,6 +81,11 @@ public class GMScript : MonoBehaviour
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
victory = false;
|
||||
gameover = false;
|
||||
enemyHealth = 16;
|
||||
partyHealth = 8;
|
||||
level = PlayerPrefs.GetInt("Level");
|
||||
|
||||
if(PlayerPrefs.GetInt("GameMode") == 0 ||
|
||||
PlayerPrefs.GetInt("GameMode") == 2)
|
||||
@@ -153,13 +160,55 @@ public class GMScript : MonoBehaviour
|
||||
} else {
|
||||
|
||||
if(PlayerPrefs.GetInt("GameMode") == 0)
|
||||
{
|
||||
|
||||
if(PlayerPrefs.GetInt("Level") == 1)
|
||||
{
|
||||
SeedParse("000000000466660");
|
||||
} else if(PlayerPrefs.GetInt("Level") == 2){
|
||||
SeedParse("000000000466660");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 3){
|
||||
SeedParse("000000000466660");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 4){
|
||||
SeedParse("000000000466660");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 5){
|
||||
SeedParse("000000000466660");
|
||||
} else if (PlayerPrefs.GetInt("Level") >= 6){
|
||||
SeedParse("000000000466660");
|
||||
SceneManager.LoadScene("Mode Select Scene");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(PlayerPrefs.GetInt("GameMode") == 2)
|
||||
{
|
||||
|
||||
if(PlayerPrefs.GetInt("Level") == 1)
|
||||
{
|
||||
SeedParse("777744444422220");
|
||||
} else if(PlayerPrefs.GetInt("Level") == 2){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 3){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 4){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 5){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 6){
|
||||
SeedParse("777744444422220");
|
||||
} else if(PlayerPrefs.GetInt("Level") == 7){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 8){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 9){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") == 10){
|
||||
SeedParse("777744444422220");
|
||||
} else if (PlayerPrefs.GetInt("Level") >= 11){
|
||||
SeedParse("777744444422220");
|
||||
SceneManager.LoadScene("Mode Select Scene");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -173,6 +222,7 @@ public class GMScript : MonoBehaviour
|
||||
PartyHealthText.text = partyHealth.ToString();
|
||||
EnemyDamageText.text = null;
|
||||
PartyDamageText.text = null;
|
||||
LevelNumber.text = level.ToString();
|
||||
|
||||
robotColour = Colours.Red;
|
||||
|
||||
@@ -190,12 +240,15 @@ public class GMScript : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
EnemyParts[5].SetActive(true);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
LevelNumber.text = level.ToString();
|
||||
|
||||
if(PlayerPrefs.GetInt("GameMode") == 3)
|
||||
{
|
||||
partyHealth = 100;
|
||||
@@ -271,19 +324,18 @@ public class GMScript : MonoBehaviour
|
||||
|
||||
if(enemyHealth <= 0 || victory == true)
|
||||
{
|
||||
//enemyHealth = 0;
|
||||
enemyHealth = 0;
|
||||
|
||||
GameObject[] enemy = GameObject.FindGameObjectsWithTag("Enemy");
|
||||
foreach(GameObject parts in enemy) GameObject.Destroy(parts);
|
||||
foreach(GameObject parts in enemy) parts.SetActive(false);
|
||||
|
||||
//print("The enemy robot has been destroyed! Congrats!");
|
||||
|
||||
victory = false;
|
||||
gameover = true;
|
||||
|
||||
cursorLock = false;
|
||||
|
||||
StartCoroutine(EndGameDisplay(Victory));
|
||||
StartCoroutine(NextLevelDisplay(Victory));
|
||||
|
||||
}
|
||||
|
||||
@@ -466,7 +518,10 @@ public class GMScript : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
if(!victory)
|
||||
{
|
||||
yield return StartCoroutine(AttackEnemy());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -740,6 +795,7 @@ public class GMScript : MonoBehaviour
|
||||
|
||||
EnemyParts[6].transform.GetChild(0).GetComponent<SpriteRenderer>().sprite = null;
|
||||
victory = true;
|
||||
enemyHealth = 0;
|
||||
|
||||
} else {
|
||||
|
||||
@@ -987,6 +1043,22 @@ public class GMScript : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
IEnumerator NextLevelDisplay(GameObject display)
|
||||
{
|
||||
|
||||
display.SetActive(true);
|
||||
|
||||
yield return new WaitForSeconds(5);
|
||||
|
||||
display.SetActive(false);
|
||||
|
||||
level++;
|
||||
PlayerPrefs.SetInt("Level", level);
|
||||
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
||||
|
||||
}
|
||||
|
||||
void SeedParse(string seed)
|
||||
{
|
||||
|
||||
|
||||
@@ -7,13 +7,16 @@ public class SelectScript : MonoBehaviour
|
||||
{
|
||||
|
||||
private int gameMode;
|
||||
private int level;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
gameMode = 1;
|
||||
level = 1;
|
||||
PlayerPrefs.SetInt("GameMode", gameMode);
|
||||
PlayerPrefs.SetInt("Level", level);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user