Set up moving from level to level in random and pre-determined game modes

This commit is contained in:
Gregory Campbell
2020-05-03 13:30:01 -04:00
parent 580c1da947
commit 8357a67183
3 changed files with 273 additions and 20 deletions
+3
View File
@@ -7,13 +7,16 @@ public class SelectScript : MonoBehaviour
{
private int gameMode;
private int level;
// Start is called before the first frame update
void Start()
{
gameMode = 1;
level = 1;
PlayerPrefs.SetInt("GameMode", gameMode);
PlayerPrefs.SetInt("Level", level);
}