Added more difficulty to endless mode

This commit is contained in:
Gregory Campbell
2020-08-08 20:02:15 -04:00
parent 78f1916af6
commit 829ff25dea
+2
View File
@@ -161,9 +161,11 @@ public class GMScript : MonoBehaviour
} else if(level > 6 && level <= 9) { } else if(level > 6 && level <= 9) {
EnemyKillSequence = new int[Random.Range((4-buffAmount), 8)]; EnemyKillSequence = new int[Random.Range((4-buffAmount), 8)];
modelNum = Random.Range(0, 4); modelNum = Random.Range(0, 4);
enemyHealth = 20;
} else { } else {
EnemyKillSequence = new int[Random.Range((4-buffAmount), 12)]; EnemyKillSequence = new int[Random.Range((4-buffAmount), 12)];
modelNum = Random.Range(0, 4); modelNum = Random.Range(0, 4);
enemyHealth = 24;
} }
} else { } else {