Added the rest of the missing audio and fixed some lingering bugs and added a HP title for player and enemy health
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@@ -310,7 +310,7 @@ AudioSource:
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 8300000, guid: ef3ded3f939a3054e89e5b960b492d91, type: 3}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Volume: 0.6
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m_Pitch: 1
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Loop: 1
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Mute: 0
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@@ -437,7 +437,7 @@ AudioSource:
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 8300000, guid: 11b4ee38c486d7d408422f0ccbd47469, type: 3}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Volume: 0.6
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m_Pitch: 1
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Loop: 1
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Mute: 0
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