diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index a251318..559bcf4 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -542,6 +542,10 @@ public class GMScript : MonoBehaviour } else { EnemyParts[6].transform.GetChild(0).GetComponent().color = SetColour(EnemyKillSequence[0]); + EnemyParts[6].transform.GetChild(1).GetComponent().sprite = + Symbols[EnemyKillSequence[0]]; + EnemyParts[6].transform.GetChild(1).GetComponent().color = + SetColour(EnemyKillSequence[0]); } }