Added a test enemy robot as well as attack effects when each party memeber attacks with their own given colour

This commit is contained in:
Gregory Campbell
2020-04-01 21:56:26 -04:00
parent 743ca8adab
commit 589e6f572e
14 changed files with 808 additions and 32 deletions
@@ -7,44 +7,25 @@ AnimatorStateTransition:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: AttackTrigger
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -812155198749090587}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionDuration: 0.24999994
m_TransitionOffset: 0
m_ExitTime: 0.75
m_ExitTime: 0.9970888
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-3706022438014928763
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-2783780108368529765
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -133,7 +114,7 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -158,7 +139,6 @@ AnimatorState:
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -2783780108368529765}
- {fileID: -7137155743296347936}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}