Debuffed white robot healing and made it buffable by black robot buffing

This commit is contained in:
Gregory Campbell
2020-04-11 11:31:44 -04:00
parent 271ad33853
commit 57944b7856
+12 -4
View File
@@ -430,14 +430,19 @@ public class GMScript : MonoBehaviour
partyMember == Colours.Black) partyMember == Colours.Black)
{ {
modifier = 0;
if(partyMember == Colours.White) if(partyMember == Colours.White)
{ {
partyHealth += 4; if(buff)
{
modifiedAttack = (partyAttack * modifier) * 2;
} else {
modifiedAttack = partyAttack * modifier;
}
StartCoroutine(DisplayDamageText(4, PartyDamageText, partyMember)); partyHealth += (int)modifiedAttack;
StartCoroutine(DisplayDamageText((int)modifiedAttack, PartyDamageText, partyMember));
print(partyMember + " healed the team for 4"); print(partyMember + " healed the team for 4");
print("Party health is now: " + partyHealth + " HP"); print("Party health is now: " + partyHealth + " HP");
@@ -454,6 +459,9 @@ public class GMScript : MonoBehaviour
} }
modifier = 0;
} }
if(sheild == true) if(sheild == true)