Added proper level display as well as a proper level limit for pre-determined game modes
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--- !u!1 &1789541041
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--- !u!1 &1789541041
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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@@ -4286,7 +4627,7 @@ Transform:
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1797600398
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--- !u!1 &1797600398
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GameObject:
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GameObject:
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@@ -4688,7 +5029,7 @@ Transform:
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1935397210
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--- !u!1 &1935397210
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GameObject:
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GameObject:
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@@ -5049,7 +5390,7 @@ Transform:
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- {fileID: 1989602357}
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- {fileID: 1989602357}
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- {fileID: 2133992576}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 20
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m_RootOrder: 21
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &2057441938
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--- !u!1 &2057441938
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GameObject:
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GameObject:
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@@ -5350,7 +5691,7 @@ RectTransform:
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m_GameObject: {fileID: 2090725431}
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m_GameObject: {fileID: 2090725431}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.005, y: 0.005, z: 1}
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m_LocalScale: {x: 0.0035, y: 0.0035, z: 1}
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m_Children:
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m_Children:
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- {fileID: 1896803582}
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- {fileID: 1896803582}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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@@ -5358,7 +5699,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: -6, y: 4}
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m_AnchoredPosition: {x: -5.75, y: 5}
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m_SizeDelta: {x: 600, y: 200}
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m_SizeDelta: {x: 600, y: 200}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &2092827605
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--- !u!1 &2092827605
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||||||
|
|||||||
@@ -32,6 +32,8 @@ public class GMScript : MonoBehaviour
|
|||||||
public Text EnemyHealthText;
|
public Text EnemyHealthText;
|
||||||
public Text PartyHealthText;
|
public Text PartyHealthText;
|
||||||
public Text LevelNumber;
|
public Text LevelNumber;
|
||||||
|
public GameObject MaxLevelNumber;
|
||||||
|
public GameObject Divider;
|
||||||
|
|
||||||
public GameObject[] EnemyParts;
|
public GameObject[] EnemyParts;
|
||||||
|
|
||||||
@@ -61,6 +63,7 @@ public class GMScript : MonoBehaviour
|
|||||||
private int partyAttack = 2;
|
private int partyAttack = 2;
|
||||||
private int enemyAttack = 2;
|
private int enemyAttack = 2;
|
||||||
private int level;
|
private int level;
|
||||||
|
private int maxLevel;
|
||||||
private static int partySize = 4;
|
private static int partySize = 4;
|
||||||
private string[] PartyMemberOrder = new string[partySize];
|
private string[] PartyMemberOrder = new string[partySize];
|
||||||
private int[] OrderNumbers = new int[partySize];
|
private int[] OrderNumbers = new int[partySize];
|
||||||
@@ -102,6 +105,8 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
if(isRandom){
|
if(isRandom){
|
||||||
|
|
||||||
|
maxLevel = 9999;
|
||||||
|
|
||||||
// GENERATES PARTY MEMBER COLOURS
|
// GENERATES PARTY MEMBER COLOURS
|
||||||
do{
|
do{
|
||||||
|
|
||||||
@@ -159,12 +164,17 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
|
Divider.SetActive(true);
|
||||||
|
MaxLevelNumber.SetActive(true);
|
||||||
|
|
||||||
if(PlayerPrefs.GetInt("GameMode") == 0)
|
if(PlayerPrefs.GetInt("GameMode") == 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
maxLevel = 5;
|
||||||
|
|
||||||
if(PlayerPrefs.GetInt("Level") == 1)
|
if(PlayerPrefs.GetInt("Level") == 1)
|
||||||
{
|
{
|
||||||
SeedParse(new int[] {0,0,0,0,0,0,0,0,0,4,6,6,6,6,0});
|
SeedParse(new int[] {0,1,11,13,0,6,8,0,0,3,6,5,7,0});
|
||||||
} else if(PlayerPrefs.GetInt("Level") == 2){
|
} else if(PlayerPrefs.GetInt("Level") == 2){
|
||||||
SeedParse(new int[] {0,0,0,0,0,0,0,0,0,4,6,6,6,6,0});
|
SeedParse(new int[] {0,0,0,0,0,0,0,0,0,4,6,6,6,6,0});
|
||||||
} else if (PlayerPrefs.GetInt("Level") == 3){
|
} else if (PlayerPrefs.GetInt("Level") == 3){
|
||||||
@@ -183,6 +193,8 @@ public class GMScript : MonoBehaviour
|
|||||||
if(PlayerPrefs.GetInt("GameMode") == 2)
|
if(PlayerPrefs.GetInt("GameMode") == 2)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
maxLevel = 10;
|
||||||
|
|
||||||
if(PlayerPrefs.GetInt("Level") == 1)
|
if(PlayerPrefs.GetInt("Level") == 1)
|
||||||
{
|
{
|
||||||
SeedParse(new int[] {7,7,7,7,4,4,4,4,4,4,2,2,2,2,0});
|
SeedParse(new int[] {7,7,7,7,4,4,4,4,4,4,2,2,2,2,0});
|
||||||
@@ -211,6 +223,8 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MaxLevelNumber.transform.GetChild(0).GetComponent<Text>().text = maxLevel.ToString();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EnemyPartsColours[5] = EnemyKillSequence[0];
|
EnemyPartsColours[5] = EnemyKillSequence[0];
|
||||||
@@ -337,6 +351,11 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
StartCoroutine(NextLevelDisplay(Victory));
|
StartCoroutine(NextLevelDisplay(Victory));
|
||||||
|
|
||||||
|
if(PlayerPrefs.GetInt("Level") >= maxLevel)
|
||||||
|
{
|
||||||
|
StartCoroutine(BackToModeSelect());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetMouseButtonDown(0))
|
if (Input.GetMouseButtonDown(0))
|
||||||
@@ -518,7 +537,7 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!victory)
|
if(!victory && enemyHealth > 0)
|
||||||
{
|
{
|
||||||
yield return StartCoroutine(AttackEnemy());
|
yield return StartCoroutine(AttackEnemy());
|
||||||
}
|
}
|
||||||
@@ -1035,7 +1054,7 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
display.SetActive(true);
|
display.SetActive(true);
|
||||||
|
|
||||||
yield return new WaitForSeconds(5);
|
yield return new WaitForSeconds(3);
|
||||||
|
|
||||||
display.SetActive(false);
|
display.SetActive(false);
|
||||||
|
|
||||||
@@ -1048,7 +1067,7 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
display.SetActive(true);
|
display.SetActive(true);
|
||||||
|
|
||||||
yield return new WaitForSeconds(5);
|
yield return new WaitForSeconds(3);
|
||||||
|
|
||||||
display.SetActive(false);
|
display.SetActive(false);
|
||||||
|
|
||||||
@@ -1059,6 +1078,14 @@ public class GMScript : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
IEnumerator BackToModeSelect()
|
||||||
|
{
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(3);
|
||||||
|
|
||||||
|
SceneManager.LoadScene("Mode Select Scene");
|
||||||
|
}
|
||||||
|
|
||||||
void SeedParse(int[] seed)
|
void SeedParse(int[] seed)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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|
mipMapFadeDistanceEnd: 3
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|
bumpmap:
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seamlessCubemap: 0
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textureFormat: 1
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wrapV: 1
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wrapW: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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|
spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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maxTextureSizeSet: 0
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|
compressionQualitySet: 0
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|
textureFormatSet: 0
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|
applyGammaDecoding: 0
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platformSettings:
|
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|
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|
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|
buildTarget: DefaultTexturePlatform
|
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|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
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|
textureFormat: -1
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|
textureCompression: 1
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|
compressionQuality: 50
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|
crunchedCompression: 0
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|
allowsAlphaSplitting: 0
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|
overridden: 0
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|
androidETC2FallbackOverride: 0
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|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
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|
spriteSheet:
|
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|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
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|
internalID: 0
|
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vertices: []
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|
indices:
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|
edges: []
|
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|
weights: []
|
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|
secondaryTextures: []
|
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|
spritePackingTag:
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|
pSDRemoveMatte: 0
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|
pSDShowRemoveMatteOption: 0
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userData:
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|
assetBundleName:
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|
assetBundleVariant:
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|
After Width: | Height: | Size: 8.5 KiB |
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|
fileFormatVersion: 2
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|
guid: 22fe89e95e8dafc4589dd48c7a36b60f
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|
internalIDToNameTable: []
|
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|
externalObjects: {}
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|
serializedVersion: 11
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|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
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|
linearTexture: 0
|
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fadeOut: 0
|
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|
borderMipMap: 0
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mipMapsPreserveCoverage: 0
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|
alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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|
textureFormat: 1
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maxTextureSize: 2048
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||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user