From 4098324077e6d976b0609840d6e46eec69c6cd17 Mon Sep 17 00:00:00 2001 From: Gregory Campbell Date: Sat, 9 May 2020 12:38:12 -0400 Subject: [PATCH] Tweaked enemy head colour randomness --- Assets/Scripts/GMScript.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 7b6f58b..808fa3c 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -159,7 +159,7 @@ public class GMScript : MonoBehaviour } EnemyPartsColours[0] = Random.Range(0, 15); - EnemyPartsColours[1] = Random.Range(0, 15); + EnemyPartsColours[1] = Random.Range(0, 12); EnemyPartsColours[2] = Random.Range(0, 12); EnemyPartsColours[3] = Random.Range(0, 12); EnemyPartsColours[4] = Random.Range(0, 12);