Doubled enemy robot health for balancing

This commit is contained in:
Gregory Campbell
2020-04-11 11:17:42 -04:00
parent 718ca240d6
commit 271ad33853
+1 -1
View File
@@ -32,7 +32,7 @@ public class GMScript : MonoBehaviour
private bool gameover = false;
private bool victory = false;
private int partyHealth = 16;
private int enemyHealth = 16;
private int enemyHealth = 32;
private int partyAttack = 2;
private int enemyAttack = 4;
private static int partySize = 4;