From 12d4484956a66025c6e94999e0b2507440779ad6 Mon Sep 17 00:00:00 2001 From: Gregory Campbell Date: Sun, 9 Aug 2020 15:25:23 -0400 Subject: [PATCH] Added model number randomization to training mode --- Assets/Scripts/GMScript.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Assets/Scripts/GMScript.cs b/Assets/Scripts/GMScript.cs index 9a81d96..b99923f 100644 --- a/Assets/Scripts/GMScript.cs +++ b/Assets/Scripts/GMScript.cs @@ -177,6 +177,13 @@ public class GMScript : MonoBehaviour // KILL SEQUENCE RANGES FROM LENGTH OF 3 TO 8 HITS EnemyKillSequence = new int[Random.Range((4-buffAmount), 12)]; + if(level <= 3) + { + modelNum = 0; + } else { + modelNum = Random.Range(0, 4); + } + } EnemyPartsColours[0] = Random.Range(0, 15);